I've made two racial paragon classes for races imc. One of them is the tabaxi paragon:
TABAXI PARAGON
A tabaxi paragon is connected to their feline nature far more than most tabaxi are. It always seems poised, every move is made adroitly, it even falls with aplomb.
Hit Die: d8.
Class Skills: Balance (dex), Climb (str), Escape Artist (dex), Hide (dex), Intimidate (cha), Jump (str), Listen (wis), Move Silently (dex), Spot (wis), Survival (wis), Tumble (dex). Skill points per level: 4 + int bonus.
Base Attack: Good (as fighter)
Good Saves: Ref.
Poor Saves: Fort and Will.
Level---Special Abilities
1---Improved Natural Armor
2---Adroitness
3---Evasion
CLASS FEATURES
Weapon and Armor Proficiency: Tabaxi paragons gain no new weapon or armor proficiencies.
Improved Natural Armor: A tabaxi paragon gets Improved Natural Armor as a bonus feat.
Adroitness (Ex): Whenever the tabaxi paragon makes a Climb, Jump or Swim check, she may choose to use her dex bonus rather than her str bonus for her skill check. Whenever she makes a dex-based skill check, including Climb, Jump or Swim checks that she has chosen to use dex for, she gains a competence bonus equal to her tabaxi paragon level to the check.
Evasion (Ex): If the tabaxi paragon makes a Reflex save for half damage, she instead takes no damage.
(I use the tabaxi stat block from the
Tome of Horrors imc.)
The other one I've done is for a homebrewed race called the merellin, a sort of dolphin-were (both the race and the racial paragon class are
here.
Although those are the only racial paragon classes I've added, I was inspired by rp classes to make
cultural paragon classes as well; these are one-level classes that typically add a favored class and/or a couple of skills that are always treated as class skills.