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Thread: The Game of Kings OOC
Saturday, 24th June, 2006, 07:35 AM #1
Novice (Lvl 1)
The Game of Kings OOC
The Game of Kings
An Eberron Adventure
In the late morning, many hours after the city of Tantamar had awoken and began its daily business, a modestly aged man commenced his morning routine in his private room at one of the town's rustic inns. The simple desk had been pushed under the single window, so the man sat in the small patch of sunlight while he dined on his usual bread and sweet wine. As was his routine, he occupied himself over breakfast with his various correspondences. The fresh, crisp breeze off the harbor shuffled his pile of parchment sheets a little, and played with his quill as he wrote. This morning he was composing a recruitment letter for his next mission, which had drawn him out of his comfortable metropolitan environment to this annoyingly quaint fishing village. The final copy of the letter read:
I am writing to you because I am seeking a specialized and highly skilled team. It is no small task which I need to accomplish, and require only the finest. Your reputation as an emerging expert in your field came to my attention as soon as I began my search, and I am pleased to inform you that you have been chosen as a candidate for this selective and carefully coordinated group.
While I cannot divulge the details this task to you in a letter, for any interception would be highly dangerous and most likely prove disastrous, you have my word that all you need to know will be explained at our first meeting. What I can tell you is that this mission will test you like nothing else ever has, and you will find yourself in places you never could have imagined. Furthermore, should you have any hesitations about accepting an offer with so little information, I can assure you that price is no object in my cause, and you will be rewarded duly for your efforts.
Should you decide to accept my offer, you need only arrive at the Tantamar ferry to Port Verge on the morning of Sol, the 21st of Nymm, properly prepared and equipped, to meet myself and your partners.
Hopeful and anticipant,
He then reread the letter, signed his name in one gesture of his quill, and placed it on the corner of desk, to later be transcribed tenfold by his personal assistant. Already out of bread, he downed the last of his wine and stared thoughtfully across the water. Through the morning fog, one could trace the outline of a massive keep perched on the opposite shore. Shaking this distraction from his mind, the man pulled out another slip of parchment, this time to write a personal letter:
I have finished my search for the proper team, and the letters shall be sent this afternoon. You neednít worry; I have checked them all thoroughly, and none shall be a danger to our most honorable Cause. I shall tell them nothing that risks our plans.
And so, it is my honor to announce to you that in approximately three weeks time, I shall bring you that Prize which you have entrusted in me task of securing, and our movement can begin. Until then I shall continue to write you regularly, and keep you informed on our progress here.
After completing this message, the man cast a small charm on the parchment to ensure only friendly eyes would read it, then folded it and sealed it carefully with wax, but did not impress it with his signet; nor did he leave it for his assistant like the other, but carried it with him as he pulled on his cloak and left the room.
- - - - - - - - - -
The Game of Kings is an ECL 4 campaign set in Eberron for seven players, DMed by Ringmereth and Dark Jackalope. The game is currently full.
If you're interested in joining this game, please submit a character background. The objective of your background is twofold: firstly, to describe your character's history, personality, and role, as well as what made them decide to accept an offer to work as a mercenary adventurer, and secondly, to impress us with your writing abilities. Full character sheets should be submitted after backgrounds, not before them, and should be in the format below:
Characters who submitted characters for the original recruitment call and not taken on initially will have increased priority for joining mid-game in the event that alternates are necessary.
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Saturday, 24th June, 2006, 08:47 AM #2
Novice (Lvl 1)
Hmm, while there may be no practial value to my posting here, I might as well introduce myself as the other DM of this campaign. So... here I am. You may notice I'm a new member to EN World, but worry not, I have DMed, and even co-DMed, before. (Just for "proper" D&D, rather than pbp.) No matter, though, I'm competent enough with the world of computers and the internet, and have Ringmereth to explain this all to me. (Even if he may find it slightly annoying.) The opening post was written by the both of us, and from here on out, you'll be seeing posts/replies from either of us in the capacity of DM. As of now, he's the more technical one, whereas I like to make things "pretty", and write narratives. But thats subject to change, I suppose.
(And yes, I think things like this should be pretty. I s'pose because, whoamygod, I'm a female. So remember your chivalry, men. That, and the DM is god(dess).)
Saturday, 24th June, 2006, 09:53 AM #3
Acolyte (Lvl 2)
I'm tenitively interested, and may have a fighter I'd like to play, assuming I'd be allowed to select a few different class skills (he'd be a noble fighter from house Deneith), as some of the more aristocratic skills are more appropriate than some other skills. I'd even be willing to drop to a D8 HD to a few extra skillpoints and larger skill selection.
Vander d'Deneith a Human Fighter heading into the Dragonmark'd Heir.
I played him in a different game that unfortunately died, but I enjoyed him very much.Originally Posted by Background
Another character, who is somewhat humorous, but a lot of fun, is Carver Banderelli, Warforged Artifacer.
Originally Posted by background
PbP Mod. PM or E-mail if you have questions or issues.
Saturday, 24th June, 2006, 07:39 PM #4
Enchanter (Lvl 12)
- Join Date
- Aug 2003
- Montreal, Qc, Canada
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Ý Ignore Velmont
As it is Eberron, I can't pass aside to play something coming from Eberron. The concept character is nothing fancy, but still isn't something I usually play. A Shifter Figther/Ranger. I am so used to play wizard and rogue, it will make a nice change to me. I might go for the Weretouch master or/and Eldeen Ranger.
I was thinking for a reclusive hunter who has contact with the Gatekeepers druids. Born in the Eldeen Reach, he would have roamed the lands with a small band of mercenaries that seeks employs wherever they go. This small group had an hidden agenda of finding more information about the dangers form outer-planes and forgotten evil. There goal would be mainly to contain it until more qualified Gatekeeper could reach the place and eliminate the threat. On one such mission, my character would have been the one sent to warn the Gatekeeper. On his arrival, his team woudl have been decimated by the theart. He would have been the last of his band. Since that day, he would have returned in teh Eldreen Reach where he lives a reclusive live, ashamed to have left his fellow friends died. But inactivity isn't something he can endure well, and once the letter have reach him, he decide to take this offer to return into business, in hope this time, he will be there to make the difference.
I'll post the complete background later with the stats.
"Experience is that great thing that allow you to see a mistake when you do it again."
Saturday, 24th June, 2006, 08:17 PM #5
Enchanter (Lvl 12)
I know that it's not in the books listed, but I've been itching to play a beguiler from the PHBII in a intrigue-focused campaign. If not allowed, I may try a monk instead, since I have to play one. If the monk-theme is not acceptable, I'd consider playing any other type of character to round out the party.
Saturday, 24th June, 2006, 08:36 PM #6
Novice (Lvl 1)
Bront: both your concepts are sound, and either one could fit in, though if forced to pick I'd suggest playing Carver. If you'd rather play Vander, I'm sure we could write a small variation on the fighter to get you your skill options--though I'd take a look at the Swashbuckler class and see if it's not a better fit.
Velmont: sounds like a good start; we'll examine your full background when it's posted.
Deuce Traveler: I don't own the PBH II, but I have heard good things about it, and the Beguiler sounds like a good fit for the game. I might get my hands on a copy sometime soon, but if not, a monk is perfectly acceptable.
Saturday, 24th June, 2006, 08:53 PM #7
Enchanter (Lvl 12)
Well, I can take the time to write out an excerpt for the beguiler so the rules are covered, or maybe write up my character with verbose descriptions of his class abilities. He has the skills of a rogue or bard with enchantment/illusion sphere spells, ie no real offensive magic (but casts like a sorcerer). The beguiler is a great infiltrator and can support with illusion magic, but does not gain anything like bardic songs or rogue sneak attacks.
Saturday, 24th June, 2006, 09:32 PM #8
Magsman (Lvl 14)
Hmmm! Artificer...druid...beguiler...(curse you for nicking that )...seems like this group could use a little FIREPOWER!
Meet Trebuchet ('Trey' to his friends), that most unusual of instruments of combat...a warforged warmage!
Unlike most warforged, Trey was designed physically to house various arcane foci that would, in conjunction with the magical training of the Warmage Academy, enable him to utilize spells without interference from his hard mithril shell. Outwardly he appears similar to most warforged of his construction until he casts a spell. At that time, in addition to the hand gestures and vocalizations required, different panels open to expose magical amplifiers and emitters that make up for the abbreviated somatic gestures he uses. (note - a flavor description for the "Armored Mage" class ability all warmages get )
Trey was born to war, served valiantly in war, and is more than a little nonplussed now that the war is over. He still clings to military discipline and habits as shields against the confusion and seeming chaos of the unstructured outside world. A devoted 'follower' in personality, Trey's first action in any group is to seek out the leader in search of commands to obey. This is another extension of his need to order his world, and to do so along military lines.
In outlook, Trey is actually quite cheerful most of the time so long as he feels useful. As such, he often suggests courses of action that highlight his abilities...which are for the most part limited to destruction. Fortunately, he is not by any means bloodthirsty...just a bit of a show-off. When he has accepted a superior, he follows orders without hesitation or question, unless there are obvious flaws or contradictions that require clarification.
Pending - A background story of the day he was discharged from the Aundairan military.
Saturday, 24th June, 2006, 10:23 PM #9
Enchanter (Lvl 12)
- Join Date
- Sep 2005
- Starkville, MS
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- Blog Entries
Ý Ignore stonegod
Anything against warlocks? I've been itching to play one for a while. And, anything against kobolds? I am thinking an iredar kobold tossed out of his group due to the taint of Khyber (manifesting itself has his warlock abilities). Had to find his way exploring the world. His role would be back-up master of magics; could be flexible depending on the invocations chosen---would be chosen once a better feel for the party existed. Could also be the odd party face if he took beguiling voice.
If you do not care for that concept, I have plenty more. Love the Eberron!
Let me know. Ringmereth has already seen some of my play style; see links in my sig for more. I check regularly.
Saturday, 24th June, 2006, 11:10 PM #10
Acolyte (Lvl 2)
Hey, Ringmereth, could you be persuaded into letting me play a Binder from Tome of Magic? I've been itching to try one out and I'm sure he'll fit in well in Eberron (my favorite setting, by the way). I was thinking something along the lines of him being a fugitive from Thrane where he was being hunted and marked as an evil man dealing with demons when in reality he's "just" making pacts with vestiges to grant him their power. Even though he's a marked man, he's still desperately trying to prove that he's not in any way evil and that his "evil" craft is just a way of gaining power to combat evil in its many forms.
He's currently searching for proof to present to the Church of the Silver Flame that none of his actions can be deemed evil. Therefore he's searching far and wide and following every possible clue that might lead him to the proof he needs. Perhaps the giants of Xen'drik knew something about calling upon the powers of vestiges, or perhaps the dragons were the first to discover them? Sometimes he takes jobs from those looking for skilled adventurers in order to fund his research and expeditions and is now currently seeking employment wherever he may find it. He's a good man at heart, but some the vestiges have had a bad influence on him and he has been known to act somewhat strange at times.
Only time can tell if he'll find the answers he's looking for...
Last edited by MadMaxim; Saturday, 24th June, 2006 at 11:23 PM.
This is SO wrong on SO many levels...