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  1. #21
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    megamania's Avatar

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    Dec 2002

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    Welcome to the chaos Raylis.


  • #22
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    Two slots remain. First come- first join.

    Once we have the four members we can begin with introductions of yourselves and the three teams you will face within the Dragon's Hoard Arcane Game TM.

  • #23
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    two slots remain.

  • #24
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    Ignore Rino


    Male Human Warlock 5
    Lawful Evil

    Strength 12 (+1)
    Dexterity 19 (+4)
    Constitution 16 (+3)
    Intelligence 12 (+1)
    Wisdom 10 (+0)
    Charisma 18 (+4)

    Size: Medium
    Height: 5' 8"
    Weight: 180 lb
    Skin: tanned
    Eyes: blue
    Hair: black

    Total Hit Points: 30

    Speed: 30 feet

    Armor Class: 23 = 10 +7 [chain shirt] +4 [dexterity] +2 [Natural Armor]

    Touch AC: 16
    Flat-footed: 19

    Initiative modifier: +4 = +4 [dexterity]
    Fortitude save: +4 = 1 [base] +3 [constitution]
    Reflex save: +5 = 1 [base] +4 [dexterity]
    Will save: +4 = 4 [base]
    Attack (handheld): +4 = 3 [base] +1 [strength]
    Attack (unarmed): +4 = 3 [base] +1 [strength]
    Attack (missile): +7 = 3 [base] +4 [dexterity]
    Grapple check: +4 = 3 [base] +1 [strength]

    Light load: 43 lb. or less
    Medium load: 44-86 lb.
    Heavy load: 87-130 lb.
    Lift over head: 130 lb.
    Lift off ground: 260 lb.
    Push or drag: 650 lb.

    Languages: Abyssal Common

    eldritch blast +7 3d6 [ranged touch attack] 60ft

    +1 Qaurterstaff +5 1d6+2/x2


    Combat Casting
    ability focus
    Arcana Mastery


    Least (3):
    Entropic Warding
    Summon Swarm
    Devil's sight

    Concentration Con 11 = +3 +8
    Knowledge (arcana) Int 9 =+1 +8
    Knowledge (planes) Int 9 = +1 +8
    Spellcraft Int 7 = +1 +4 +2 [Knowledge, arcane]
    Use Magic Device Cha 8 = +4 +4

    Know Planes >=5 ranks gives +2 on survival checks on other planes.


    * Extra feat at first level (already included)
    * Four extra skill points at first level (already included)
    * One extra skill point at each additional level (already included)


    * Save vs. a warlock's magic is 10 + equivalent spell level + charisma modifier +2
    * At level 5:
    o Know 3 invocations of least level
    o Eldritch blast 3d6
    o Detect magic at will
    o Deceive item
    o Damage reduction 1/cold iron

    Class HP rolled
    Level 1: Warlock 6
    Level 2: Warlock 3
    Level 3: Warlock 3
    Level 4: Warlock 2 +1 to charisma
    Level 5: Warlock 3


    25 lb
    25 lb Weapons / Armor / Shield (from above)


    More about this character:

    +3 mithril chainshirt [light; +7 AC; max dex +6; check penalty 0; 25lb.] 10100gc
    cloak of charisma +2 4000gc
    gloves of dex +4 16000gc
    periapt of health +2 4000gc
    iounstone clear spindle 4000gc
    amulet of NA +2 8000gc
    +1 Quarterstaff 2600gc
    normal adventuring junk 15gc
    wand of cure light 750gc
    1075gc left in gems

    Goram was living a normal life till a few years ago, he was traveling with his parents through the woods when they were ambushed by goblins.
    he saw his parents killed before his eyes and he became so angry that sparks where shooting from his fingers. From that day on he lived his life as a wandering
    nomad. mostly from one arena fight to the other. so he came familiar with The Dragon's Hoard Arcane Game. this will be his first appearance in the games

    normal build guy, with a black cape and a walking stick. he walks bend over like an old man. when it is time for battle he pulls his cape open showing his silver shining armor. he appears to be unarmed.
    Last edited by Rino; Wednesday, 10th January, 2007 at 02:44 PM.

  • #25
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    Acolyte (Lvl 2)

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    May 2004

    Ignore Tinner
    Hey, sorry I'm late joining in.
    I love X-Crawl, and this sounds like a lot of fun!

    Braidy Dotson, Male Dwarf, Hill Clr5: CR 5; Medium Humanoid (Dwarf); HD 5d8+10(Cleric) ; hp 36; Init +0; Spd 20; AC:23 (Flatfooted:23 Touch:10); Atk +5 base melee, +3 base ranged; +6 (1d8+4, +1 Mace, heavy); +3 (1d6, Acid (flask)); +3 (1d6, Alchemist`s fire); +3 (1d10, Crossbow, heavy); +3 (, Tanglefoot bag); SQ: +1 Attack vs. Orcs and Goblinoids, +2 Appraise (Stone and Metal Items), +2 Craft (Stone and Metal Items), +2 Saves vs. Poison, +2 Saves vs. Spells and Spell-like Effects, +4 Dodge Bonus to AC vs. Giants, Darkvision (Ex): 60 ft., Stability (Ex), Stonecunning (Ex), Weapon Familiarity (Ex); AL CG; SV Fort +6, Ref +1, Will +7; STR 14, DEX 10, CON 14, INT 13, WIS 16, CHA 12.
    Skills: Climb +1, Concentration +10, Craft (Armorsmithing) +1, Craft (Blacksmithing) +1, Craft (Stonemasonry) +1, Craft (Weaponsmithing) +1, Heal +11, Profession (Miner) +5, Use Rope +2.

    Feats: Armor Proficiency: heavy, Armor Proficiency: light, Armor Proficiency: medium, Divine Might, Power Attack, Shield Proficiency, Simple Weapon Proficiency.

    Spells Prepared (Clr 5/4/3/2): 0 - Create Water, Light, Mending, Read Magic, Virtue; 1st - Bless, Cause Fear, Command, Enlarge Person (d), Sanctuary; 2nd - Bull`s Strength (d), Hold Person, Luminous Armor, Restoration, Lesser; 3rd - Bestow Curse, Prayer (d), Ring of Blades.

    Weapons: +1 Mace, heavy: Holy (18,312 gp); Crossbow, heavy (50 gp); Bolts, crossbow (50) (5 gp); Tanglefoot bag (50 gp); Tanglefoot bag (50 gp); Alchemist`s fire (20 gp); Acid (flask) (10 gp); Acid (flask) (10 gp); Alchemist`s fire (20 gp); Alchemist`s fire (20 gp); Alchemist`s fire (20 gp); Alchemist`s fire (20 gp); Acid (flask) (10 gp); Acid (flask) (10 gp).
    Armor: +5 Full plate (26,650 gp).
    Goods: Holy symbol, silver (25 gp); Cleric`s vestments (5 gp); Rope, silk (50 ft.) (10 gp); Grappling hook (1 gp); Backpack (2 gp).
    Magic: Wand: Cure Moderate Wounds (3) (Charges: 50) (4,500 gp); Potion: Bless (1) (50 gp); Potion: Bless (1) (50 gp); Potion: Comprehend Languages (1) (50 gp); Potion: Divine Favor (1) (50 gp).

    Braidy worships Kord in his aspect as Lord of Competition. Braidy loves sports of all kind. Any chance he has to exert himself in competitive sport is his greatest thrill. He finds the life or death nature of competitive dugeoncrawling exhilirating, and hopes to become one of the sports superstars.

  • #26
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    Novice (Lvl 1)

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    Jul 2003
    Coral Springs, FL

    Ignore Mista Collins
    Here is the stat block for Julian. I will post her background and description soon.


    Female Human, 5th level Rogue
    Deity: None
    Medium Humanoid (Human)
    Alignment: CG

    Hit Dice: 5d6+5 (28HP)
    Initiative: +6
    Speed: 30 ft. (6 squares)
    Armor Class: 22 (+6 Dex, +5 Armor, +1 Deflection), touch 17, flat-footed 22
    Base Attack/Grapple: +3/+3
    Attack: +10 melee Short Sword +1 (1d6+1), +9 Shortbow (1d6), +9 with light weapons
    Full Attack: +10 melee Short Sword +1 (1d6+1) or +8/+8 melee 2 Short Sword +1 (1d6+1/1d6+1)
    Space/Reach: 5 ft./5 ft.
    Special Attacks: Sneak Attack +3d6
    Special Qualities: Uncanny Dodge, Trap Sense +1, Evasion, Trapfinding, Darkvision 60', Doesn't need food or water. Needs only 2 hours of sleep.
    Saves: Fort +2, Ref +10, Will +3
    Abilities: Str 10, Dex 22, Con 13, Int 14, Wis 14, Cha 8
    Balance +16 (8+6+2)
    Climb +8 (8+0)
    Disable Device +12 (8+2+2)
    Hide +19 (8+6+5)
    Jump +10 (8+0+2)
    Listen +10 (8+2)
    Move Silently +19 (8+6+5)
    Open Lock +16 (8+6+2)
    Search +10 (8+2)
    Spot +10 (8+2)
    Tumble +16 (8+6+2)

    Feats: Two Weapon Fighting, Dodge, Weapon Finesse
    Alignment: Chaotic Good
    Current XP: 10,000 XP

    Languages spoken: Common, Orcish, Goblin

    Worn Equipment: 27lbs
    Mithril Shirt +1 2100gp
    2 Short Swords +1 4620gp
    Boots of Elvenkind 2500gp
    Cloak of Elvenkind 2500gp
    Gloves of Dex +4 16000gp
    Goggles of Night 12000gp
    Ring of Sustenance 2500gp
    Ring of Protection +1 2000gp
    Heward's Handy Haversack 2000gp
    Traveler's Outfit
    Shortbow and Quiver

    Heward's Handy Haversack: 5lbs
    Light Mace
    2 Scroll Cases containing 10 pieces of paper
    5 Pieces of Chalk
    Signal Whistle
    3 10' chains
    2 Good Locks
    3 Average Locks
    1 Amazing Lock
    MW Thieves Tools
    Pouch COntaining 8 pp, 8gp 10sp, 3cp

    Total weight carried is 32/33lb.
    Current Load: Light
    [FORGOTTEN REALMS] Selvaggio in Thanee's Pool of Radiance IC, OOC, RG, COMBAT, INFO
    [GREYHAWK] Tanith Dathius in Industrygothica's "ThoseLeft Behind" IC, OOC, RG,
    [EBERRON] Seria ir'Taynath in Who Wants to be a Wayfinder? IC, OOC, RG
    [EBERRON] Devon in Aundair Raiders : Raid on Throneport IC, OOC, RG
    [EBERRON] Rogan ir'Thavar in Eyes of the Lich Queen IC, OOC, RG
    [CUSTOM] Vimo the Brave in Death of the Dragons IC, OOC, RG

    [EBERRON] Eliseri Aliqilla in Destiny of the Valenar
    [CUSTOM] Torsak Calrun in Shadows Decending
    [d20 Modern] Bryan Davis in Where Not in Kansas Anymore
    [GREYHAWK] Talus Goodfellow in The Sunless Citadel
    [GREYHAWK] Owen in Sons of Krauss Age of Worms
    [CUSTOM] Chev Baldwin in The Rod of Seven Parts: Kauai Team
    [CUSTOM] Julian in The Dragon's Hoard Arcane Game
    [CUSTOM] Carl Cheeky, former frontman of the Carl Cheeky Band in Deuce Traveler's Ptolus Mini Campaign

  • #27
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    Okay. That's it then. I will extend my 4 max to five. Please finish up and complete appearances and the such for this weekend. I will begin somewhere between Thursday and Monday.

    What are the most likely times of updating? Do you do the PbP only on weekdays from work or home. That sorta thing.

  • #28
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    here the the players and characters....

    Thamior Amastacia
    Male Elf
    Warmage 5

    Name: Ksathra Feroz
    Race: Xeph
    Class: Soulknife 5

    Male Human
    Warlock 5

    Braidy Dotson,
    Male Dwarf,
    Hill Clr5

    Mista Collins
    Female Human,
    5th level Rogue
    Last edited by megamania; Sunday, 14th January, 2007 at 04:54 AM.

  • #29
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    It has been a loooong time since I did a PbP so if you see something that I can improve or needs clarifying just let me know.

    What I was thinking is...
    1. We continue using this thread for OOC questions and comments.

    2. I will start up a new thread in Playing the Play that will be IN character.

    3. I will also start a storyhour giving the proper... flavor of the game. There are afterall three other teams involved and commentators and we can't forget the audiance either.

    thoughts / questions....

    Do you have a preference for where I place maps? This thread (Talk) or in the Play thread?

    Also, once we get into a combat situation, I will roll Int and ask for the actions for the next two rounds. Give some options if you want just in case something....odd occurs or new adversaries join the fray.

    I will attempt to set up links to each of the three within my signature by this weekend also.

    any questions?

  • #30
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    Novice (Lvl 1)

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    Nov 2006

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    3 things.

    1 I don't care where the maps are, just aslong as I can find them

    2 How are we going to be a team? Just sign up, and be thrown in a lot together or will we sign up as a group already ( I need this for history)

    3.......I'm sucking wind on the creative department of history at the moment. When are we expect to play, and does it matter to much if I like maybe have a short history?
    I am Method Actor 92% Storyteller 83% Tactician 75% Butt-Kicker 50% Specialist 50% Power Gamer 33% Casual Gamer 33%
    And a True Neutral Elf Bard with the stats
    Dex: 11
    Con: 11
    Int: 10
    Wis: 9
    Cha: 7 I must be a really crappy bard then lol

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