Homebrew Temple of Elemental Evil, revised and expanded - Page 2

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  1. #11
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    if you'd find it useful, we converted Imix to 3.5 for Dragon #347 last year.
    don't quote me on that.

    I am the D&D guru on Wikipedia (because no one else wanted the job!) so check out the D&D Wikiproject!


  • #12
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    ditto. I would like to run some classic modules but am too new (as player and DM) to know what to substitute in for monsters. When I heard room after room of bugbears, I thought, Oh just give them class levels to make them different. I imagine that you can do better than that.

  • #13

    Me too

    I'm getting ready to start a new campaign using ToEE and I'd love to see your conversion work if you have the time to send it to me.

    Thanks in advance.

  • #14
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    I'd love to see a 3.5 conversion of ToEE - I have many great memories of playing the original.
    Quote Originally Posted by Plane Sailing
    Honestly the dungeons of dread figures look like they came out of a kinder egg.
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    Man, those paint jobs are painful. They honestly look like some random, talentless 12 year old's first attempt at painting minis.
    Quote Originally Posted by ferratus
    The wyvern, trogdolyte, magma brute, lamia, mindflayer, orb wizard, ettin, orc, shadowhunter, vampire spawn, vrock, hydra, and gnoll all look horrible. The "this turd won't polish" award has to go to the new grick.

  • #15
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    Sorry to bring back a thread that is so old, but I am recently returning to D&D from a couple year hiatus and do not like 4e. I would like to start a campaign using the original ToEE and wondering if anyones conversion was ever completed and if they are willing to share it? Thank you for the help.


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