Dragonlance - Adventures in the Age of Despair


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  1. #1
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    Dragonlance - Adventures in the Age of Despair

    Reserved for me.
    I don't suffer from insanity, I enjoy every moment of it.

    PBP Games:
    Active Games
    Rhun's Omega ToEE Game: IC OOC RG
    Prisoners: IC OOC RG
    Epic Mortal Kombat: IC OOC RG
    Tales of a Black Dragon: IC OOC Vorax

    Games I'm DMing
    Dragonlance - Adventures in the Age of Despair: IC OOC RG
    Forgotten Realms - Adventures in Cormyr: IC OOC RG
    Forgotten Realms - RttToEE Agents of the Yaun-Ti: IC OOC RG
    Mystara - Mystaran Adventures: IC OOC RG

    Inactive/Retired games

 

  • #2
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    Special Magical Items

    Gold Pendant:

    Description:
    Attached to a simple leather thong this intricately made gold pendant takes the form of a stylised dragons head, it's open mouth reveals it's glittering fangs.

    Function:
    Eton has discovered that the pendant (which can be detached and added to an earing or bracelet) seems to be alive in some fashion and can communicate with him on an instinctual level. What powers (if any) that it may possess are still unsure to Eton, although on one occasion when Eton was ambushed by bandits, it managed to heal him from a fatal blow.

    I12 W12 C10 Ego3 AL:CG
    Communication: Empathy
    Power Known: Cure Moderate Wounds 1/day (Pendant chooses when to use this)


    Longsword:

    This finely crafted longsword has a stylised dragons head engraved in to it's hilt, the dragon has it's mouth open revealing it's glittering fangs.

    Function:
    This perfectly balanced blade is a joy to wield. Eric has discovered that he can will the sword to emit a cold blue light which is as bright as a burning torch.
    +1 longsword


    Cloak:

    This weathered durable cloak is finely stitched around the edges and around its hood. The clasp of the cloak is fashioned like a stylised dragon's head it's open mouth reveals it's glittering fangs.

    Function:
    Once when Jerol was being hunted by an angry mob he fled to the woods to find shelter and hide. As the mob closed in on his position Jerol pulled up his hood up in a futile effort to hide himself, despite realising that he was about to be discovered.

    To his amazement even though the mob passed within 5 feet of him they were unable to see him.

    Invisibility 1/day
    Last edited by Lord_Raven88; Wednesday, 20th June, 2007 at 11:11 PM.
    I don't suffer from insanity, I enjoy every moment of it.

    PBP Games:
    Active Games
    Rhun's Omega ToEE Game: IC OOC RG
    Prisoners: IC OOC RG
    Epic Mortal Kombat: IC OOC RG
    Tales of a Black Dragon: IC OOC Vorax

    Games I'm DMing
    Dragonlance - Adventures in the Age of Despair: IC OOC RG
    Forgotten Realms - Adventures in Cormyr: IC OOC RG
    Forgotten Realms - RttToEE Agents of the Yaun-Ti: IC OOC RG
    Mystara - Mystaran Adventures: IC OOC RG

    Inactive/Retired games

  • #3
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    Ignore Velmont
    My communities:

    Code:
    Name: Eton Grizt
    Class: Warlock
    Race: Human
    Region of Origin: Palanthas
    Size: Medium
    Gender: Male
    Alignment: Chaotic Good
    Deity: None
    
    Str: 12 +1 ( 4p.)     Level: 3        XP: 3000
    Dex: 14 +2 ( 6p.)     BAB: +2         WP: 14 
    Con: 14 +2 ( 6p.)     Grapple: +3     VP: 20 (3d6+6)
    Int: 14 +2 ( 6p.)     Speed: 30'      Dmg Red: 1/Cold Iron
    Wis:  8 -1 ( 0p.)     Init: +2        Spell Res: N/A
    Cha: 16 +3 (10p.)     ACP: -2         Spell Fail: 0%
    
                       Base  Armor Shld   Dex  Size   Nat  Misc  Total
    Armor:              10    +4    +0    +2    +0    +0    +0    16
    Touch: 12              Flatfooted: 14
    
                             Base   Mod  Misc  Total
    Fort:                      1    +2          +3
    Ref:                       1    +2          +3
    Will:                      3    -1          +2
    
    Weapon                  Attack   Damage     Critical
    Eldritch Blast            +4     2d6           20x2
    Dagger                    +3     1d4+1      19-20x2
    Crossbow, Light           +4     1d8        19-20x2
    
    Languages: Common, Solamnic, Ergothian
    
    Abilities:
    Invocation (Least)
    Damage Reduction: 1/Cold Iron
    Detect Magic
    
    Invocation(LE/DC)
    Eldritch Blast [2d6] (1st/14)
    Beguiling Influence (2nd/15)
    Entropic Warding (2nd/15)
    
    Feats:
    HuB: Skill Focus (Use Magic Device)
    1st: Point Blank Shot
    3rd: Precise Shot
    
    Skill Points:        Max Ranks: 6/3
    Skills                   Ranks  Mod  Misc  Total
    Bluff                      6    +3          + 9(+15)*
    Concentration              4    +2          + 6
    Diplomacy                  0    +3    +4    + 7(+13)*
    Disguise                   4    +3          + 7
    Intimidation               4    +3    +6    + 7(+13)*
    Sense Motive               6    -1          + 5
    Use Magic Device           6    +3    +3    +12
    *If Beguiling Influence is up.
    
    Equipment:                 Cost  Weight
    Traveler's Outfit		   5.0
    Golden Pendant			    - 
    
    Chain Shirt			  25.0
    
    Dagger				   1.0
    Crossbow, light			   4.0
     Bolt x20			   2.0
    
    Backpack			   2.0
     Blanket			   3.0
    
    Pouch				   0.5
     Flint and Steel		    -
    
    Total Weight:42.5lb      Money: 2steel 3silver 12copper
    
                               Lgt   Med   Hvy  Lift  Push
    Max Weight:                43    86   130   260   650
    
    Age: 25
    Height: 5'7"
    Weight: 147lb
    Eyes: Blue
    Hair: Black
    Skin: Tan
    Appearance: XXXX

    Background:
    The Cataclysm have left ruins, poverty and suspicion everywhere. The gods have turned on us. All that have been standing in the light is now in the shadow. Knight of Solamnia are hunted like bandits. Priest are seen as charlatan since no true cleric have been seen since the Cataclysm. Anyway, they have done nothing to prevent it either. Ansalon is trying to rebuild, but great glory of Istar is at the bottom of the blood sea. but all these problem go over my head, I don't care much, I have enough of my own.

    A wizard is hunting me. I'm an heretic worst than the seeker, worst than the knights to him. I wield magic and I'm not a member of the tower. To them, there is only one way to wield magic, it is by being a member of there order. And in this dark age, there is just no one to oppose them. So my fate it is to flee them. If there was less trouble, I could just stop to use my powers, but I've stop to count the number of time I would haev died if I didn't had them.

    My powers... I wield magic, but I don't know where it come from. It is not from a book, I can barely read. I'm not even sure I draw it from the two moons... or is it three? The third moon is said to be seen only by the black robe wizard. My powers, they always have been with me, as far as I remember, but even there, I don't remember much of my childhood. It seems my memory are fading away. It must be the age. I was an orphan as long as I can remember. I have been wandering the streets of Palanthas. I was mainly begging. but one day, I use my power in a deseperate attempt to get rid of a few thugs who wanted the few steel I had. Just in front of a magical shop. That was clumsy, but that was survival. The wizard who was coming in saw me. I heard he was seeking me in the following days. I had my contacts, and it was clear he didn't wanted me good, so I decided to left Palanthas. It's been now five years I am wandering Ansalon. I've heard twice during that time the wizard was still seeking me. Moving around is my bets defence for now.

    But during travels, you make some strange meeting. My travel companions are rare, but two of them have stick with me... or it me who stick with them. Wathever. At least, they won't bring me to the order of high sorcery, and if they are suspicious about my power, they havn't told it yet.
    Last edited by Velmont; Thursday, 14th June, 2007 at 04:55 PM.
    Characters
    Jarel-karn - Genasi Swordmage 12 [L4W]
    Gloom - Longtooth Shifter Paladin 11 [L4W]
    Eloan - Eladrin Warlord 7 [L4W]
    River - Longtooth Shifter Cleric 11 [LEB]
    Malehan - Elf Avenger 8 [LEB]
    Valeria - Human Witch 1

    "Experience is that great thing that allow you to see a mistake when you do it again."

  • #4
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    Code:
    Name: Eric... had a surname, long ago
    Class: Fighter 3
    Race: Human
    Size: Medium
    Gender: Male
    Alignment: Neutral Good
    Deity: None
    
    Str: 16 +3            Level: 3        XP: 3000
    Dex: 14 +2            BAB: +3         WP: 14 
    Con: 14 +2            Grapple: +6     VP: 22 (3d10+6)
    Int: 13 +1            Speed: 30'      Dmg Red: N/A
    Wis: 10 +0            Init: +6        Spell Res: N/A
    Cha: 10 +0            ACP: -1         Spell Fail: -
    
                       Base  Armor Shld   Dex  Size   Nat  Misc  Total
    Armor:              10    +4    +1    +2    +X    +X    +X    17
    Touch: 12              Flatfooted: 16
    
                             Base   Mod  Misc  Total
    Fort:                      3    +2          +5
    Ref:                       1    +2          +3
    Will:                      1    +0          +1
    
    Weapon                  Attack   Damage     Critical
    [+1] Longsword             +7     1d8 +4     19-20/x2
    Dagger                    +6     1d4 +3     19-20/x2
    Dagger (thrown)           +5     1d4 +3     19-20/x2
    XXXX                      +X     XdXX+X     XX-XXxX
    
    Languages: XXXX
    
    Abilities:
    
    
    Feats:
    HuB: Improved Initiative
    1st: Combat Expertise
    1st: Improved Disarm
    2nd: ???
    3rd: ???
    
    Skill Points:        Max Ranks: 6
    Skills                   Ranks  Mod  Misc  Total
    Bluff                      6    +0    +0      + 6
    Hide                       6    +2    +0      + 8
    Move Silently              6    +2    +0      + 8
    Survival                   6    +0    +0      + 6
    
    Equipment:
    Mwk Longsword
    Light Wooden Shield
    Chain Shirt
    Dagger (x4)
    -
    Backpack
    Bedroll
    Flint & Steel
    Hempen Rope (50 ft)
    Grappling Hook
    Paper
    Quill & ink
    Torch
    Shovel
    
    Total Weight:XXlb      Money: XXgp XXsp XXcp
    
                               Lgt   Med   Hvy  Lift  Push
    Max Weight:               XXX   XXX   XXX   XXX   XXX
    
    Age: 35
    Height: 5'9"
    Weight: 160lb
    Eyes: Green
    Hair: Black/Grey
    Appearance: XXXX

    Background:
    Raised in a solamnic family, a young man about to become a squire, but five years after the Cataclysm, the consequences of the great calamity stepped between him and knighthood, also changing his view of the world, including a love/hate of Solamnic Knights and Solamnia.

    Father murdered by peasant uprising... mother whereabouts unknown.

    Scion of a Solamnic family, think someone who was convinced that what the knights strived for could be reached through other means than the Oath And The Measure... but still holds a place within his heart for Est Solarus Oth Mithas.

    My character didn't even get to complete his training, and continued on as mercenary (totally disillusioned with Solamnic ideals).

    A mature man already thinking in possible retirement, but something awoke him (or led him into a dream), a show of mercy in a battle. For fifteen years all he had seen was brutal slaugther. After his band crushed the opposition, he abandoned the battlefield leaving it to the scavengers.

    Now, five years past, he has rediscovered some worth in the objectives of the original Solamnic ideals, if not in their means to achieve these. He has become an "errant knight in hiding" and was able to survive the last half deacade while acting against those who wield a scourge against people, be it the scourge of war or that of faith.
    Last edited by Land Outcast; Thursday, 26th July, 2007 at 11:42 PM.
    Quote Originally Posted by Trainz
    I do it because I simply love this game.
    Level 10, essence of D&D as of November 17 2006
    Wizard paralyzed, samurai 6 hp, your Fiend Hunter down to 4 hp and 1 Con, surrounded by four dead Bebilith and one still alive...
    Without sheathing the greatsword, with shaky hands unstoppers the small vodka bottle, swallow it down, and hurl it at the still standing demonic spider while yelling "come and get me!" just to allow the samurai to get the edge.
    Ideas for developing..

    The Sky... The Sky... The Sky is on FIRE!!!
    http://www.enworld.org/enpublishing/burningskysm.jpg
    A 12-part Campaign Saga from EN Publishing

  • #5
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    1

    Ignore Kaodi
    Code:
    Name: Jerol Marsek
    Class: Mystic 3
    Race: Human
    Region of Origin: Southern Ergoth
    Size: Medium
    Gender: Male
    Alignment: Chaotic Neutral
    
    Str: 13 +1 (05p.)	Level: 3	XP: 3000
    Dex: 14 +2 (06p.)	BAB: +2		WP: 12
    Con: 12 +1 (04p.)	Grapple: +3	VP: 21
    Int: 14 +2 (06p.)	Speed: 30'	Stat Increases:
    Wis: 15 +2 (08p.)	Init: +2	Spell Save: --?
    Cha: 11 +1 (03p.)	ACP: -0		Spell Fail: 10%
    
    	Base	Armor	Shld	Dex	Size	Nat	Misc	Total
    Armor:	10	+2	+0	+2	+0	+0	+0	14
    Touch:	12	Flatfooted: 12
    
    Spell Res: None
    Dmg Red: None
    
    	Total	Base	Mod	Misc
    Fort:	+4	+3	+1	--
    Ref:	+3	+1	+2	--
    Will:	+5	+3	+2	--
    Notes:
    
    Weapon			Attack	Damage	Critical	Range
    Spear			+3	1d8+1	   20/x3	 20 ft
    Dagger   		+3	1d4+1	19-20/x2	 10 ft
    Notes:
    
    Languages: Common, Ergothian, Qualinesti
    
    Abilities: Spellcasting, Rebuke Plants
    
    Feats:  Endurance, Silent Spell, Still Spell
    
    Spells prepared (Save DC 12 + spell level): 0 - 6; 1st - 6
    Domains: Plant
    Spellbook/Spells Known:
    	0 - Create Water, Detect Magic, Light, Guidance, Mending;
    	1st - Cure Light Wounds, Endure Elements, Obscuring Mist + Entangle;
    
    Spell-Like/Psi-like Abilities: ---
    
    Skill Points: 30	Max Ranks: 6/3
    Skills		Total	Ranks	Mod 	Misc
    Bluff   	+3	 3	+0	--
    Concentration	+6	 5	+1	--
    Heal    	+3	 1	+2	--
    Hide    	+5	 3	+2	--
    K (Nature)	+6	 4	+2	--
    K (Religion)	+4	 2	+2	--
    Listen  	+4	 2	+2	--
    Move Silently	+5	 3	+2	--
    Sense Motive	+3	 1	+2	--
    Spot    	+4	 2	+2	--
    Survival	+6	 4	+2	--
    Notes:
    
    Equipment:		Cost	Weight
    Weathered Cloak		----	----
    Leather Armour		10gp	15lb
    Spear   		 2gp	 6lb
    Dagger   		 2gp	 1lb
    Backpack		 2gp	 2lb
    Bedroll	        	 1sp	 5lb
    2 Pieces of Chalk	 2cp	--lb
    Flint + Steel		 1gp	--lb
    Hooded Lantern		 7gp	 2lb
    3 Pints of Oil		 3gp	 3lb
    3 Days Rations		35sp	 3lb
    Waterskin		 1gp	 4lb
    Whetstone		 2cp	 1lb
    Travellers Outfit	 1gp	 5lb
    
    
    Total Weight: 47lb	Money: 2gp 17sp 43cp
    
    		Lgt	Med	Hvy	Lift	Push
    Max Weight:	 50	100	150	300	750
    
    Age: 27 
    Height: 5'9"
    Weight: 171 lbs.
    Eyes: Brown
    Hair: Dark Brown
    Skin: Light Brown
    -Kaodi

    Good name in man and woman, dear my lord,
    Is the immediate jewel of their souls.
    Who steals my purse steals trash; 'tis something, nothing;
    'Twas mine, 'tis his, and has been slave to thousands;
    But he that filches from me my good name
    Robs me of that which not enriches him
    And makes me poor indeed.

    -Iago, Shakespeare's Othello, Act III. Scene III. Lines 180-186.

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