PH1: The Darque Demense (Bront judging)
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  1. #1

    PH1: The Darque Demense (Bront judging)

    Party consists of the following:              Next init roll:
    -Xir, male Xeph Soulknife 1                         XX   
    -Eleria Moonsilver, female Elven Bard 1             XX
    -Abdul Alhazred, male Grey Elf Wizard 1             XX
    -Elthic Bazelmak, male Mountain Dwarf Rogue 1       XX
    Guidelines- players please read
    Some general guidelines to start. I should be able to post daily most of the time (often multiple times during weekdays, less on weekends). I would like for players to also be able to post regularly to keep the adventure moving. Daily would be great, but I understand not everyone can do that. Just let us know here in your first post about what to expect for your frequency of posting. Also please post a link to your character sheet in your initial post(don't worry about this, I already did it above).

    If any player is absent (without prior notice) for longer than a few days, I reserve the right to NPC their character. If the unannounced absence goes longer than a couple weeks, I reserve the right to boot that character and let the party return to the RDI to pick up a replacement if desired.

    Please try to use the "SBLOCK" function for out of character discussions or something only meant for specific people to read. If I direct a hidden communication to specific players or characters via SBLOCK, please refrain from reading them if they are not for you. This will help keep the realism and excitement flowing. It is also nice if everyone can try to keep current basic info in the title line of their posts (especially during battles!). Just something like 'Joe Blow, Male DM level 10 (AC:88, HP: 888/888)'. I've used this as a player in another adventure and it really helps me keep track there, so as a DM it should be REALLY useful!

    I will let you make most rolls yourselves using Invisible Castle so that they are traceable. I may do some checks for you (Spot, Listen, etc.) but if doing so, I will also use Invisible Castle.

    Keep in mind, this is my first time DMing an adventure here in LEW, though I have decades of DMing experience in RL. So if I stumble a little here or there, please show pity and give me another chance. I'll do my best to make this a fun and satisfying adventure for everyone!
    Last edited by Phoenix8008; Friday, 23rd May, 2008 at 04:17 AM. Reason: new initiatives

  2. #2
    Lucias Darque and his servant Thaddeus lead the party from the Red Dragon Inn out into the city. Finally, the arrive at a nearby shop selling adventuring supplies. Going within to get out of the sun and have more privacy than on the streets, he stops to speak with the group of four adventurers...

    Once all four have posted here, I'll continue with the briefing, job description, and details of payment.
    Last edited by Phoenix8008; Thursday, 9th August, 2007 at 02:42 PM. Reason: removing sig

  3. #3

    Eleria Moonsilver [AC 16, HP 7/7, (0) Spells 1/2]

    Uncertain of where they are being led, Eleria notes the name of the store and follows the two men into the shop. At her age, she is still quite impetuous and has barely thought of any danger that might be present, but the idea of following them blindly still makes her a little uncomfortable. She waits for someone else to speak before making any comments.

    I’ll have no trouble keeping up with the pace, Phoenix. My computer’s like a life support system and I’m rarely far away from it. So yes, I like your stance on DM intervention too. I’m sure you’ll have no problem DMing here – so much more time to respond in PBP than PNP. I’m looking forward to it!

    BTW, How do I use SBlock properly. What's the button? I've cut 'n' paste thus far, but that's really clumsy.
    Last edited by Deus Ex Machina; Friday, 10th August, 2007 at 03:21 AM. Reason: Title stats added

  4. #4
    I wish there WAS a button for the sblock function. Unfortunately, I just type it manually every time. Sorry.

    I am looking forward to DMing here myself. Should be lots of fun. And it's so helpful to have a job where I can play on the computer if I don't have any phone calls to answer! Weeee!

  5. #5
    Spawn of Khyber/LEB Judge
    Enchanter (Lvl 12)

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    Sep 2005
    Starkville, MS
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    Xir, AC 19, 12/12hp, Psi Focused

    Xir walks behind their master, his tall frame dwarfing all in their group and garnering odd looks from passerby's.

    Xir's here. Once a day minimum is no problem; often can do more, though I'll be updating the games I run over ones I'm in if necessary.

  6. #6
    Grandfather of Assassins (Lvl 19)

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    May 2006
    Victoria, British Columbia
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    Dark Sun

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    Elthic (HP 9/9, AC 15)

    Elthic, rather pleased with landing a job, follows shortly behind everyone, having to run occasionally to catch up. He does this with little complaint, his well-forged dwarven spear balanced on one shoulder, and his half-filled backpack hanging by a single strap on the other - his simple crowbar sticking suspiciously out of one of the side pouches. A signal whistle, hanging on a leather cord, is worn around his neck.


    Sorry about the lateness of my reply. On the west coast, and I post during the night. I should be posting around this time, every day or so.

    And it's great to have a chance to play Elthic! Been looking forward to it for some time, now.

  7. #7

    Abdul Alhazred (HP 5, AC 13)

    Abdul trails along, happy to have a job. He stays alert, as he is rather frail.

    Spells Prepared

    Spells Prepared (3/3, DC 15+level)
    0-daze, detect magic, read magic
    1- color spray, sleep, ray of enfeeblement


    I can post 1/day. Sorry about the lateness.

  8. #8
    The man with the probe
    Acolyte (Lvl 2)

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    May 2004
    Naperville, IL
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    OOC: I'll judge

  9. #9
    Thanks to Bront for judging.

    On to the adventure! First things first though, I have a method I've used in RL that I think will work great here in PBP. I want everyone to include in their next post an initiative roll for your character. That way, when we get into an encounter I can jump you all right into combat in initiative order. Then at the end of that combat, everyone will roll another initiative for the next time we need it. Also, if everyone will continue putting their spoken dialouge in a unique color, that should help anyone reading it keep better track of who's who. We'll give it a shot like this at least and see how it goes. Now that that's done, we begin...

    “Now that we are all gathered and away from the bustle and noise of that Inn,” Lucias begins, “I can discuss in more detail what your job assignment shall entail. There is a house, in Orrussus’ High District which I have recently inherited… well, nearly inherited at any rate.” He says as a look of disgust crosses his face. “Due to silly legalities, the house does not come directly to me unless I can claim possession of it. This is complicated by the fact that my cousin, Allahastor Darque, was a wizard of some skill who has seen fit to leave his…I mean MY house guarded and trapped against intruders even though he was in such poor health.” Lucias shakes his head in what seems to be mock pity for his relative.

    “He was a bit touched in the head sir, if I do say so myself.” Thaddeus offers with a disdainful raising of his nose into the air, as if to avoid an unpleasant odor.

    “Perhaps, perhaps.” Lucias continues, “But the true madness lies in the clause stating that if I have not taken possession of the house and grounds by a certain upcoming date, the whole thing shall instead transfer and be left to …his FAMILIAR!” he nearly shouts with outrage. Taking a breath and calming himself down, Lucias explains, “Allahastor was an eccentric one, all right. Never did well by the family and he shunned all of us for some reason. But what can you expect from someone so addled that they could consider leaving their property to an animal instead of their family? All the same, your mission is thus: Enter the demesne of Allahastor Darque and retrieve for me the key for the front door lock. This is the only thing that will turn off the guards and wards within according to his will and allow me to take possession of the estate.”

    “What I offer you in payment is a sum of 500 gold crowns each upon completion of your mission. In addition, I shall be willing to purchase some healing potions from this establishment for each of you as an advance payment. I think four potions each should be enough?”, Lucias finishes as he hands a full purse to Thaddeus who goes to the counter and pays a hefty sum of 80 platinum Dragons for the sixteen healing potions that are soon deposited upon the counter.

    “Ah yes, one more thing before I entertain any questions you may have. The payment you receive at the completion of your mission is all which you are entitled to. No object or treasure from within the house itself is to be taken. You are being paid to make all within available to it’s rightful owner- me. Though I do not know exactly what contents the house may contain, be assured that if I discover anything missing I shall know where to find each of you and shall spare no expense in recovering anything stolen. Also, before I forget, here is the address of the property where you shall be working.” Lucias crisply presents a rolled parchment to the party with an address in the High District scribed upon it.

    “Now, do you have any further questions before you begin?” Lucias asks with an air of impatience as he cleans off his monocle with a silk handkerchief.
    Last edited by Phoenix8008; Sunday, 12th August, 2007 at 04:53 AM.

  10. #10

    Eleria Moonsilver [AC 16, HP 7/7, (0) Spells 1/2]

    Eleria listens intently as the man describes the task at hand, trying to recall anything that she had previously heard about the name Darque before. As the daughter of a merchant, she was trained not to accept the first amount offered, so she instead sought to find out further details about the assignment and tried to feign a little hesitation at the difficulty of the task, expressing an audible sigh and the best contemplative look she can muster, “Such magical wards can be very, very dangerous…”

    She guages Darque’s reaction before continuing. “Your cousin, m’lord… Did he not have an apprentice, an understudy or some kind of colleague who would be familiar with his methods and who is capable of dispelling such things? If you know of anyone, we would seek to question them.”

    After she receives a response, Eleria asks one more question.

    “One more thing, m’lord. If we were to take on this assignment, I ask that you provide us with a writ or some other kind of authority to investigate this matter. I would be loathe to run into trouble with the city guard over such a trivial affair. And I’m sure that your time is much to valuable to be embroiled in such things.”

    She flutters her eyelids, looking all sweet and innocent.


    Sense Motive: 15. Eleria is curious if Darque is revealing the full story to them. Or even if this is some kind of test to reveal their abilities for further assignments.

    Bluff: 20. In order to make it seem that Eleria is hesitating about the job because it is very difficult and might not be worth the gold. ie. She angling for more gold, or some other compensation.

    Bardic Knowledge: 9. Does Eleria know anything about the Darque family name? What kind of assets do they have at their disposal? Also, were there any suspicious circumstances surrounding Allahastor’s death?

    Initiative: 4. Would you like us to post this in the title, or just keep it for your reference?

    OOC: Damn, that's a lot of rolls in one small post.

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