DonAdam
Explorer
I'm very interested in using hero points instead of giving out treasure sometimes in my D&D campaign. However, there's a problem with the conversion mechanism.
As it stands, it's much more beneficial to take the hero points to increase ability scores and AC.
It's much, MUCH cheaper to use the hero points than the treasure, and you get a better effect, such as:
a) the effect can't be destroyed like an item
b) it can't be stolen like an item
c) it stacks with future investments in the same ability, unlike an item
How do I change the conversion chart to account for this?
And don't give me any nonsense about how it's ok that it's cheaper to achieve the same effect via hero points, because the book is supposed to be (and seems to be on other levels) balanced with the core rules.
As it stands, it's much more beneficial to take the hero points to increase ability scores and AC.
It's much, MUCH cheaper to use the hero points than the treasure, and you get a better effect, such as:
a) the effect can't be destroyed like an item
b) it can't be stolen like an item
c) it stacks with future investments in the same ability, unlike an item
How do I change the conversion chart to account for this?
And don't give me any nonsense about how it's ok that it's cheaper to achieve the same effect via hero points, because the book is supposed to be (and seems to be on other levels) balanced with the core rules.