Derren said:Its not only the DM changing games in mid game which is problematic. Not changing things also is.
With statted out abilities the Dm can look over this abilities and decide if some of those abilities would be useful in this new situation.
When there are no such printed out abilities the DM can either "cheat" or devalue the opponents without knowing if it is appropriate.
No matter what the DM does it is arbitrary and imo problematic.
Or, the DM can stat out the dragon's "nonstandard" abilities before the game and then stick to those abilities. Like giving the dragon class levels, only with less number-crunching. Every good DM I've ever played with has house-ruled and homebrewed things. I would never, ever want to play under a DM who thought the published rulebooks were the immutable Word of God.
Last edited: