Jack Haggerty said:Rorworr - Your defense should go up to 14 (+3 class for a Scout at 3rd level), and you need to specify an area of knowledge for your knowledge skill... Planetary systems perhaps? Everything else looks good.
Kaz Lo said:I compiled this from the old book and looking at the new one in the store, so if there are mistake please tell me.
Valara Saar said:I don't have the RCRB yet, so any corrections just let me know.
Jack Haggerty said:
Alright. First, for VPs, you should get the maximum for first level. For each level after that, we are using the RPGA "average" plus your constituion modifier. For a Tech Spec, that means you get 4 VP plus your Con modifier at each level. So, you should have 6+4+4=14 VP total.
Jack Haggerty said:
Next... Your Initiative should be +2 (Dex). Your Ranged attack should be +4. Please move Skill Emphasis (Computer Use) to the "Feats" section, because it is. You get one additional Feat for being 3rd level.
Done, ouch that makes life more difficult.Jack Haggerty said:
And we need to find a little more specific catagories for your Craft skills. Here's the suggested list from the RCRB...
<snip>
Done,Jack Haggerty said:
Finally, could you list the number of ranks you spent on each skill after a slash behind each total skill bonus? Take a look at Arani and Rorworr's stat blocks for examples.
Fixed, (oops)Jack Haggerty said:
Oh, and you spelled "Zabrak" wrong...
Jack Haggerty said:
The equipment is fine, but due to circumstances, you probably won't immediately begin with the blaster or the medpac.