Noumenon
First Post
Air elementals fly 100 feet a round, and it sounds like they can fly into your space in whirlwind form and force you to make Reflex saves not to get swept up. So can an air elemental just move into your space over and over until you finally fail your reflex save? Five feet forward and back, for a maximum of ten reflex saves a round (five versus damage, five versus caught up)?
Also, a 10-foot-high whirlwind has a 5-foot base and 10-foot top, so it can hold five Medium characters, right?
SRD: The elemental’s movement while in whirlwind form does not provoke attacks of opportunity, even if the elemental enters the space another creature occupies. Another creature might be caught in the whirlwind if it touches or enters the whirlwind, or if the elemental moves into or through the creature’s space.
Creatures one or more size categories smaller than the elemental might take damage when caught in the whirlwind (see table for details) and may be lifted into the air. An affected creature must succeed on a Reflex save when it comes into contact with the whirlwind or take the indicated damage. It must also succeed on a second Reflex save or be picked up bodily and held suspended in the powerful winds, automatically taking the indicated damage each round
Also, a 10-foot-high whirlwind has a 5-foot base and 10-foot top, so it can hold five Medium characters, right?