Rugult
On Call GM
This story hour details the story of my ongoing Iron Kingdoms campaigns. Since I have run various other campaigns in the Iron Kingdoms, all with shared continuity, this story hour details both ongoing games and the events of inactive parties.
Core Rules
[ame="http://www.amazon.com/Players-Handbook-Rulebook-Dungeons-Dragons/dp/0786928867/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1222206637&sr=8-1"]D&D 3.5[/ame] – The cause and solution to; all of life’s problems. We’ve been using D&D 3.5 as the basis for campaigns since starting with the Witchfire Trilogy back in 2006.
Pathfinder Beta – Used in the latest campaign of the Iron Kingdoms series, this ruleset has basically replaced our use of 3.5. Conversion for the Iron Kingdoms to Pathfinder are ongoing, done on a PC/NPC by PC/NPC basis.
[ame="http://www.amazon.com/Iron-Kingdoms-Character-Guide-Fantasy/dp/0970697066/ref=sr_1_3?ie=UTF8&s=books&qid=1222206753&sr=8-3"]Iron Kingdoms Character Guide[/ame] – Everything from guns to the brokenness of Greatcloaks, the IK Character guide has seen as much use around our tables as any PHB (maybe even more).
[ame="http://www.amazon.com/Mechanika-Dungeons-Dragons-Roleplaying-Kingdoms/dp/1933362014/ref=sr_1_1?ie=UTF8&s=books&qid=1222206784&sr=1-1"]Liber Mechanika[/ame] – On the oft chance someone decides to brave the wilds of the arcane mechanik, Privateer Press’ Liber Mechanika gets pulled out. Some gear is also pulled out of this book from time to time, mainly for purposes of DM >> PC Torture.
Setting Books
[ame="http://www.amazon.com/Iron-Kingdoms-World-Guide-Roleplaying/dp/097069704X/ref=sr_1_1?ie=UTF8&s=books&qid=1222206807&sr=1-1"]Iron Kingdoms World Guide[/ame] – I personally consider this the greatest worldbook of all times, just for the great detail it gives every nation. When it comes to 95% of what is canon in the campaign, this book is right.
[ame="http://www.amazon.com/Monsternomicon-V3-5-Kingdoms-Fantasy-Roleplaying/dp/1933362006/ref=pd_bbs_sr_2?ie=UTF8&s=books&qid=1222206830&sr=1-2"]Monsternomicon I[/ame] [ame="http://www.amazon.com/Monsternomicon-Vol-II-Kingdoms-Beyond/dp/9781933364/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1222206830&sr=1-1"]& II[/ame] – What campaign would be complete without a wide array of baddies for the heroes to fight. Drawing on everything from Undead, to Mechanikal Constructs, to Grymkin (Iron Kingdoms Fey), these books form the foundation of several encountered creatures.
[ame="http://www.amazon.com/Five-Fingers-Port-Deceit-Kingdoms/dp/1933362073/ref=pd_bbs_1?ie=UTF8&s=books&qid=1222206862&sr=1-1"]Five Fingers[/ame] – During the Mercenary campaign, the party was based out of Five Fingers, so this book got quite a bit of use. Essentially Five Fingers is the dark Mos Eisley of the Iron Kingdoms, and will sometimes show up.
[ame="http://www.amazon.com/Witchfire-Collected-Dungeons-Roleplaying-Kingdoms/dp/1933362049/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1222206879&sr=1-1"]The Witchfire Trilogy: Collected Edition [/ame]– Considered ‘in the past’ when it comes to this story hour, the Witchfire Trilogy is still used for information on the city of Corvis, and the historic events of the adventure series.
The Campaigns
Currently five campaigns encompass the entirety of this story hours Iron Kingdom lexicon. For readers benefits some cliff notes are given below though they are not essential for reading this story hour.
Witchfire Campaign (Finished) – The original Witchfire Trilogy, ran right up until a premature ‘party explosion’ at the Tomb of Lost Souls. Considered to be ‘in the past’ for this story hour.
Mercenary Campaign (Finished) – Details the survivors of the original Witchfire Trilogy and new companions. Coming together and forming a mercenary company of their own, they now fight for pride and coin.
Radio Free Llael (Finished) – This campaign tells the story of resistance fighters in occupied Llael. In this series, a group of survivors made their way from bombed out Riversmet to the free city of Rhydden.
Menoth Campaign (Finished) – Starting off in the streets of Ancient Icthier and ending with a bleak character death in the Bloodstone Marches, this campaign detailed the journeys of an all Menite party as they went in search of lost holy artifacts.
The Bronze Brotherhood (In Progress) – A group of four Rhulic clansmen (3 men, 1 woman), the Bronze Brotherhood details their search for secrets and mysteries long buried.
Cast of Characters
This will be updated in order of character appearance, or whenever I feel like adding a new character.
Mercenaries Campaign
Dmitri Amarov (Khardic Gunmage) played by Nick
Helgrind (Trollkin Fighter/Fellcaller) played by Mike
Renard Calsworth (Ryn Arcane Mechanik) played by Alex
Regan Calsworth (Ryn War Bard) played by Lauralee
Mira Kain (Midlunder Rogue) played by Krista
Thanks to Talien for having such a nice pre-amble for his Story Hour, I just had to steal the layout!
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Core Rules
[ame="http://www.amazon.com/Players-Handbook-Rulebook-Dungeons-Dragons/dp/0786928867/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1222206637&sr=8-1"]D&D 3.5[/ame] – The cause and solution to; all of life’s problems. We’ve been using D&D 3.5 as the basis for campaigns since starting with the Witchfire Trilogy back in 2006.
Pathfinder Beta – Used in the latest campaign of the Iron Kingdoms series, this ruleset has basically replaced our use of 3.5. Conversion for the Iron Kingdoms to Pathfinder are ongoing, done on a PC/NPC by PC/NPC basis.
[ame="http://www.amazon.com/Iron-Kingdoms-Character-Guide-Fantasy/dp/0970697066/ref=sr_1_3?ie=UTF8&s=books&qid=1222206753&sr=8-3"]Iron Kingdoms Character Guide[/ame] – Everything from guns to the brokenness of Greatcloaks, the IK Character guide has seen as much use around our tables as any PHB (maybe even more).
[ame="http://www.amazon.com/Mechanika-Dungeons-Dragons-Roleplaying-Kingdoms/dp/1933362014/ref=sr_1_1?ie=UTF8&s=books&qid=1222206784&sr=1-1"]Liber Mechanika[/ame] – On the oft chance someone decides to brave the wilds of the arcane mechanik, Privateer Press’ Liber Mechanika gets pulled out. Some gear is also pulled out of this book from time to time, mainly for purposes of DM >> PC Torture.
Setting Books
[ame="http://www.amazon.com/Iron-Kingdoms-World-Guide-Roleplaying/dp/097069704X/ref=sr_1_1?ie=UTF8&s=books&qid=1222206807&sr=1-1"]Iron Kingdoms World Guide[/ame] – I personally consider this the greatest worldbook of all times, just for the great detail it gives every nation. When it comes to 95% of what is canon in the campaign, this book is right.
[ame="http://www.amazon.com/Monsternomicon-V3-5-Kingdoms-Fantasy-Roleplaying/dp/1933362006/ref=pd_bbs_sr_2?ie=UTF8&s=books&qid=1222206830&sr=1-2"]Monsternomicon I[/ame] [ame="http://www.amazon.com/Monsternomicon-Vol-II-Kingdoms-Beyond/dp/9781933364/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1222206830&sr=1-1"]& II[/ame] – What campaign would be complete without a wide array of baddies for the heroes to fight. Drawing on everything from Undead, to Mechanikal Constructs, to Grymkin (Iron Kingdoms Fey), these books form the foundation of several encountered creatures.
[ame="http://www.amazon.com/Five-Fingers-Port-Deceit-Kingdoms/dp/1933362073/ref=pd_bbs_1?ie=UTF8&s=books&qid=1222206862&sr=1-1"]Five Fingers[/ame] – During the Mercenary campaign, the party was based out of Five Fingers, so this book got quite a bit of use. Essentially Five Fingers is the dark Mos Eisley of the Iron Kingdoms, and will sometimes show up.
[ame="http://www.amazon.com/Witchfire-Collected-Dungeons-Roleplaying-Kingdoms/dp/1933362049/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1222206879&sr=1-1"]The Witchfire Trilogy: Collected Edition [/ame]– Considered ‘in the past’ when it comes to this story hour, the Witchfire Trilogy is still used for information on the city of Corvis, and the historic events of the adventure series.
The Campaigns
Currently five campaigns encompass the entirety of this story hours Iron Kingdom lexicon. For readers benefits some cliff notes are given below though they are not essential for reading this story hour.
Witchfire Campaign (Finished) – The original Witchfire Trilogy, ran right up until a premature ‘party explosion’ at the Tomb of Lost Souls. Considered to be ‘in the past’ for this story hour.
Mercenary Campaign (Finished) – Details the survivors of the original Witchfire Trilogy and new companions. Coming together and forming a mercenary company of their own, they now fight for pride and coin.
Radio Free Llael (Finished) – This campaign tells the story of resistance fighters in occupied Llael. In this series, a group of survivors made their way from bombed out Riversmet to the free city of Rhydden.
Menoth Campaign (Finished) – Starting off in the streets of Ancient Icthier and ending with a bleak character death in the Bloodstone Marches, this campaign detailed the journeys of an all Menite party as they went in search of lost holy artifacts.
The Bronze Brotherhood (In Progress) – A group of four Rhulic clansmen (3 men, 1 woman), the Bronze Brotherhood details their search for secrets and mysteries long buried.
Cast of Characters
This will be updated in order of character appearance, or whenever I feel like adding a new character.
Mercenaries Campaign
Dmitri Amarov (Khardic Gunmage) played by Nick
Helgrind (Trollkin Fighter/Fellcaller) played by Mike
Renard Calsworth (Ryn Arcane Mechanik) played by Alex
Regan Calsworth (Ryn War Bard) played by Lauralee
Mira Kain (Midlunder Rogue) played by Krista
Thanks to Talien for having such a nice pre-amble for his Story Hour, I just had to steal the layout!
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