Spires/Altdorf & Forges of Nuln Scenarios Maptooled for D&D (Free)

Emirikol

Adventurer
Spires of Altdorf (The Shrine) and Forges of Nuln part I (The Abbey of Sigmar) has been maptooled for your enjoyment. I always felt this encounter had a ton of potential that wasn't fully explored by the scenario itself.

Maptooled D&D scenarios by Jay H

jh

Original scenarios at Fantasy Flight Games

SCENARIO BLURBS
Paths of the Damned: Spires of Altdorf
Part 2 of an Adventure Campaign Series
Format: Hardcover, black & white, 96 pages
ISBN: 1844162249

The Epic Adventure Continues!
The corruption in Middenheim has been stopped, but the enemy within has not been defeated. With the Emperor and the army gone from the capital, all eyes have shifted away from Altdorf. Deep inside the city lies a buried secret that promises power but delivers nothing but damnation.

In Spires of Altdorf, the Player Characters must travel to the great city, learn its ways, and find the second artefact of their great quest. Altdorf, however, is a hotbed of intrigue, and it takes more than skill with a blade to survive its perilous streets. Confronted with foes new and old, thrust into the arcane worlds of the Colleges of Magic, and blessed with only a few allies, the Player Characters must thwart the machinations of Xathrodox Incarnadine or suffer the terrible consequences.

Spires of Altdorf is part 2 of Paths of the Damned, an epic adventure. In addition to the adventure itself, the book features details on Altdorf, including a history of the city, key locations and advice on evoking the proper atmosphere. Although it can be played alone, Spires of Altdorf works best as a sequel to part 1 of Paths of the Damned, Ashes of Middenheim.

What evil lurks in the heart of the Empire? Find out in Paths of the Damned: Spires of Altdorf.

=====================
Forges of Nuln
Paths of the Damned
Driven by the machinations of an ancient evil, one lone group of adventurers stands between the Empire and the dark forces of Chaos. Who are these stalwart souls? Why you and your party of course!

Forges of Nuln is the final step along the Paths of the Damned campaign, and the road thus far has proved long indeed. Having thwarted Chaos in 'Ashes of Middenheim', foiled plots amidst the 'Spires of Altdorf', there is one last chance for Chaos to unleash hell in the Old World. The gun forges of Nuln belch sulphurous smoke into the sky, yet beneath the fumes there is the inescapable reek of Chaos corruption.

The city of Nuln — 'The Jewel of the Empire' is ready to unveil the Imperial Gunnery school's finest creation — the gleaming cannon known simply as 'The Magnus'. Nobles the Empire over have been summoned by the capricious Countess of Nuln — Emmanuelle von Liebwitz. Many seek an invite to one of her glittering Masquerades, but whilst the nobility dance, death stalks the streets.

Sharp wits and desperate measures are required if the city, and indeed the Empire, is to be saved from a terrible fate. Would be saviours must see through multifaceted lies, track down damning evidence and uncover an artefact of daemonic origins if they are to overthrow an immortal enemy who would see them slaughtered at every turn.

What evil taints the Jewel of the Empire? Will your group of beleaguered heroes stop the forces of Chaos before it's too late? Step onto the Paths of the Damned to discover your fate!

Forges of Nuln is the thrilling conclusion of 'Paths of the Damned', the epic adventure trilogy. Inside this book you will find:

A seven part adventure, packed with action, investigation and intrigue
A guide to Nuln, 'The Jewel of the Empire' including detailed city map
Scores of plot seeds to expand your adventures
Pregenerated characters to launch you straight into the action.
WH08
$24.95
 
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