The Depthworld - An "Underdark" for the Shifting Seas - Page 3
+ Log in or register to post
Results 21 to 23 of 23

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Acolyte (Lvl 2)

    Dunamin's Avatar

    Join Date
    Nov 2007
    Read 0 Reviews

    Block Dunamin


    The Depthworld - An "Underdark" for the Shifting Seas

    With all these ideas in the general discussion thread being thrown out for the equivalent of an Underdark in our setting, I thought it might be a good idea to branch out a new thread to discuss it.

    The basic premise is to collaborate on ideas for how to realize our own unique version of an underground world. Of course, we can have traditional Underdarks on larger islands or continents such as Allaria, the Savage Lands, and other appropriate Near Lands and Far Lands, but this is focused on using underworld civilizations in connection with the more PC frequented Daunton and Proximate Isles - because these are small isles that in themselves probably don't have a great deal of underground society.

    Codenaming this region the Depthworld for now (due to me lacking any creativity at the moment), it could be an extensive system of caverns and tunnels running under the ocean floor. There might be a variety of ways to access the region; using ideas from the general discussion thread a possible take could be this:

    Daunton: Connected normally through landmass to the ocean floor. Access is gained by conventional travel deep down tunnels until crossing seamlessly to the Depthworld. Having Daunton rooted could be an incentive why the residents consider it the "main isle" - because while all the others drift back and forth, Daunton is the only certain point of reference.

    Mykonos: Unconnected. Access is typically gained via diving bells or (for the wealthy) submarine-like vehicles. Using engineered devices adds to the idea of the Empire being industrious and the idea of dwarves being expert craftsmen – both of which are primary residents on Mykonos.

    Kythira: Connected through one or more enormous living entities. Access is gained by travelling through tube-like organic passages, which might be hazardous at certain times or in certain areas where the entity try to “digest” or other bodily functions threaten travelers. Using living passageways adds weight to why Kythira is called “the Living Isle”.

    Isle of Opposition: Unconnected. Using elemental rituals from their home that manipulate water and air, residents of the Kingdom of Jade typically gain access through magical resistant bubbles they can move up and down. Beast-tamers from the wild jungles of the Valley of Bone, however, more often used trained sea life to ferry them to and from the depths. The idea here is to play on themes from the respective Far Lands.

    Bacarte: Connected through exotic flexible landmass. Perhaps Bacarte was once rooted like Daunton but some wild and/or powerful magic disturbed the foundation, so now transportation sometimes requires slipping and sliding down passages. I figured Bacarte should have travel be treacherous and unreliable, but I’m not really sure about this one (perhaps an alternative could be plentiful unstable portals).

    This is all just random ideas and brainstorming, mostly coming from the general discussion thread. The above setup maintains that from the perspective of surface inhabitants, all the proximate isles still drift around relative to each other, but below the sea things may be interconnected in intriguing and fascinating ways.

    Any thoughts?
    Last edited by Dunamin; Sunday, 4th January, 2009 at 02:57 PM.

+ Log in or register to post

Quick Reply Quick Reply

Similar Threads

  1. 4th Ed. Underdark adventure setting book "announced"
    By Starsunder in forum Roleplaying Games General Discussion
    Replies: 9
    Last Post: Wednesday, 11th February, 2009, 10:13 PM
  2. "The learning game" "El juego de aprender" "Lre leken" IC
    By Tor L'Tha in forum Playing the Game
    Replies: 2
    Last Post: Tuesday, 14th December, 2004, 08:26 PM
  3. [FULL] "The learning game" "El juego de aprender" "Lre leken"
    By Tor L'Tha in forum Talking the Talk
    Replies: 0
    Last Post: Monday, 29th November, 2004, 08:19 PM
  4. Athasi from Goodman's "Underdark Adventure Guide"
    By Vaxalon in forum Roleplaying Games General Discussion
    Replies: 2
    Last Post: Tuesday, 9th December, 2003, 01:27 AM
  5. Question about "Seas of Blood"
    By Doc Century in forum Roleplaying Games General Discussion
    Replies: 3
    Last Post: Monday, 18th February, 2002, 05:28 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts