What would you like to see more in an adventure?





View Poll Results: Multiple Choice: What do you want to see in an adventure?

Voters
101. You may not vote on this poll
  • detailed and interesting NPCs

    52 51.49%
  • good storyline

    67 66.34%
  • storyline with a twist

    41 40.59%
  • monsters that are interesting in a fight

    46 45.54%
  • creative combat scenes

    54 53.47%
  • interesting magic items

    35 34.65%
  • riddles, puzzles & traps

    41 40.59%
  • it is Open Content

    16 15.84%
  • it is Web enhanced

    15 14.85%
  • Other (explain )

    11 10.89%
Multiple Choice Poll.
+ Log in or register to post
Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 24
  1. #1
    Registered User
    Novice (Lvl 1)

    LcKedovan's Avatar

    Join Date
    Jan 2002
    Location
    The Freezing North (.ca)
    Posts
    988

    Ignore LcKedovan

    What would you like to see more in an adventure?

    Hi All,

    What are the most important, or your favourite things in a module, the ones that give you the best enjoyment and entertainment... from Players to DMs it can vary. Think about you "classic" modules, and what they had in them... what do YOU think a good module should have? Don't forget, it's multiple choice for those who can't decide on one

    -Will
    Last edited by LcKedovan; Monday, 4th February, 2002 at 03:45 PM.
    "Traveller has always referred to the GM, DM, Keeper, Project Director, Stoyteller
    or whatever other names you want to give this person - "Evil Sadist" is quite common -
    as the Referee..." - T20 Handbook

    "Better the heartfelt devotion of a free soul than the grudging obedience of a slave."
    -- Githzerai saying.

    a.k.a. Nkarkkh, Githzerai Planewalker and Adventurer

 

  • #2
    Registered User
    Waghalter (Lvl 7)

    Wulf Ratbane's Avatar

    Join Date
    Jan 2002
    Location
    U.S. New England
    Posts
    8,331
    Blog Entries
    7

    Ignore Wulf Ratbane
    Piles of dead bad guys. (tm)

  • #3
    Registered User
    Novice (Lvl 1)



    Join Date
    Jan 2002
    Location
    St. Louis, MO
    Posts
    554

    Ignore Orco42
    Chainmail Bikini's!

  • #4
    Registered User
    Acolyte (Lvl 2)



    Join Date
    Jan 2002
    Location
    London, Ont., Canada
    Posts
    326

    Ignore Turlogh
    Multiple choice- I voted once for every thing because in my opinion I would like to see some of each in an adventure. Sure some may emphasize killing more than puzzles but it is nice for a change of pace to intoduce variables.

    For a good classic module I think White Plume Mountain was good it had riddles, interesting traps, unique magic items (Black Razor), interesting fight locations (inverted ziggurat) and good NPCs (the kelpies, werewolf mage, and the ogre magi). Overall a good adventure if a little short but then it left clues that there was much more to do in Keraptis volcano.
    "Barbarism is the natural state of mankind"
    "Civilaization is unnatural. It is a whim of circumstance. And barbarism must always ultimately triumph."

  • #5

    handouts etc..

    I'd like to see good maps and player handouts. ( a good adventure doesn't need this but it sure adds to the atmosphere)

  • #6
    4th Level Lawful Good Cleric
    Acolyte (Lvl 2)

    CrazyMage's Avatar

    Join Date
    Jan 2002
    Location
    Whitewater, WI
    Posts
    334

    Ignore CrazyMage
    More Sanskrit and Tibetan!!

    Hey, I said I was crazy
    Look, Max! It's those pyramid building aliens I've heard about in speculative films and books! They came to earth to build these immense structures to keep their razor blades sharp and their hamburger fresh!

  • #7
    Registered User
    Novice (Lvl 1)

    Carnifex's Avatar

    Join Date
    Jan 2002
    Location
    Bristol, UK
    Posts
    3,274

    Ignore Carnifex
    I'd do a multiple vote for all of them, if the damn thing would let me vote at all...
    Author of Steam & Steel: A Guide to Fantasy Steamworks - Now Available

    Flesh, Blood & Magic: The Biothaumaturgist's Handbook - In Development

    "...the red-armoured warrior watched the tides of the battle, face hidden from view by his visor such that he seemed like an impassive sentinel watching the vagaries of fate."
    - Red Talon, Carnifex's Story Hour

    Carnifex's Story Hour -Acrozatarim: Fire and Ice - Onto a new thread!

  • #8
    Registered User
    Acolyte (Lvl 2)

    Zoombaba's Avatar

    Join Date
    Feb 2002
    Location
    Portland, OR
    Posts
    34

    Ignore Zoombaba
    Non-linear scenario, with lots of choice. I'm not so much interested in story so much as being engaged.

    Zoom Zoom Zoom
    Zoombaba

  • #9
    - Adapatable to different campaign worlds

    A module with a terrific storyline and detailed backgrounds isn't much use if I have to rip it apart to make it fit my campaign. I don't care how cool the original campaign world/setting is, if it doesn't fit easily with my world then I have little use for it. The more the core of the adventure is generic the better. It's not that I really mind the wasted space of someone elses campaign world I just don't like modules that are tied so tightly they are unusable anywhere else.


    - Scalable to different levels

    I have really come to enjoy those publishers that include notes on how to scale adventures to different levels. I like an adventure that is scalable +/- 3 or 4 levels in difficulty.
    ---------------------------------------
    bushfire
    Adventures in the World of Wearth

  • #10
    It is amazing how even everything is, which I guess just goes to show that a good adventure needs all of those elements.
    Ross Richey
    DireKobold.com

  • + Log in or register to post
    Page 1 of 3 1 2 3 LastLast

    Similar Threads

    1. Replies: 8
      Last Post: Thursday, 13th June, 2013, 02:16 PM
    2. Replies: 21
      Last Post: Friday, 4th January, 2013, 03:52 AM
    3. Mud Sorcerer's Tomb - Crappy adventure? Or CrappiEST adventure?
      By RangerWickett in forum D&D and Pathfinder
      Replies: 29
      Last Post: Sunday, 30th December, 2012, 08:50 AM
    4. [DireKobold]Upcoming Midnight Adventure, New Adventure and New Forums
      By EOL in forum RPGs & Tabletop Gaming Discussion
      Replies: 2
      Last Post: Tuesday, 2nd September, 2003, 07:40 PM
    5. [Poll] Favorite adventure series/uber-adventure
      By King_Stannis in forum RPGs & Tabletop Gaming Discussion
      Replies: 5
      Last Post: Tuesday, 22nd January, 2002, 01:47 PM

    Posting Permissions

    • You may not post new threads
    • You may not post replies
    • You may not post attachments
    • You may not edit your posts
    •