Keia
I aim to misbehave
Here's what I have for my character, currently known as Red . . . Charwoman, feel free to take a look make suggestions or whatever
[sblock]
Name: Red (real name unknown at the moment)
Gender: Female
Race: Elven
Class: Invoker
Level: 1st
Experience: 0 xps
Height: 5'11"
Weight: 135 lbs.
Eyes: Ice Blue
Hair: Auburn, wavy to shoulders (hence the name)
Skin: Lightly tanned
Size: Medium
Speed: 7 squares [base 6 + 1 for elven]
Vision: Low-light
Languages: Common, Elven, Supernal
Alignment:
ABILITY SCORES
Str: 10 (+0) [base 10 (2 pts – starting 8)
Con: 12 (+1) [base 12 (2 pts)]
Dex: 16 (+3) [base 14 (5 pts) +2 race]
Int: 12 (+1) [base 12 (2 pts)]
Wis: 18 (+4) [base 16 (9 pts) +2 race]
Cha: 10 (+0) [base 10 (0 pts)]
Hit Points: 22/22 [10 base + Con 12 + 0]
Bloodied: 11
Healing Surge: 5 (1/4 Hit points)
Surges/Day: 7 [6 + Con 1]
Initiative: +3
Action Points: 1
DEFENSES
AC : 16 (base 10 + Dex 3 + armor 3 [base 3 + 0 enh])
Fort: 12 (base 10 + Con 1 + class 1)
Refl: 14 (base 10 + Dex 3 + class 1)
Will: 15 (base 10 + Wis 4 + class 1)
ATTACKS
Melee Basic Attack: Quarterstaff: +2 vs. AC [Level 0 + Prof 2 + Str 0 + Enh 0]
- Damage: 1d8+0,
Ranged Basic Attack: Longbow: +5 vs. AC [Level 0 + Prof 2 + Dex 3]
- Damage: 1d8+3, load free
POWERS
At-Will: [2]
- Avenging Light
- Grasping Shards
Encounter: [1]
- Channel Divinity – Armor of Wrath (Invoker feature)
- Channel Devinity – Rebuke Undead (Invoker feature)
- Elven Accuracy (Racial)
- Thunder of Judgment (lvl 1)
Utility: [0]
-
Daily: [1]
- Summon Angel of Flame
CLASS FEATURES
Armor Proficiencies: Cloth, leather, hide, chainmail,
Weapon Proficiencies: Simple melee, simple ranged, longbow (racial)
Features: Channel Divinity, Divine covenant, Ritual Casting
FEATS
[1st lvl]Warrior of the Wild (gain Nature skill and hunter’s quarry 1/enc)
SKILLS
Acrobatics: +2 (level 0 + Dex 3 – 1 armor)
Arcana: +1 (level 0 + Int 1)
Athletics: -1 (level 0 + Str 0 – 1 armor)
Bluff: +0 (level 0 + Cha 0)
Diplomacy: +5 (level 0 + Cha 0 + training 5)
Dungeoneering: +4 (level 0 + Wis 4)
Endurance: +5 (level 0 + Con 1 + training 5 – 1 armor)
Heal: +5 (level 0 + Wis 4)
History: +4 (level 0 + Int 1)
Insight: +9 (level 0 + Wis 4 + training 5)
Intimidate: +0 (level 0 + Cha 0)
Nature: +11 (level 0 + Wis 4 + racial 2 + Training 5 (feat))
Perception: +6 (level 0 + Wis 4 + racial 2)
Religion: +6 (level 0 + Int 1 + training 5)
Stealth: +2 (level 0 + Dex 3 – 1 armor)
Streetwise: +0 (level 0 + Cha 0)
Thievery: +2 (level 0 + Dex 3 – 1 armor)
GEAR
Hide Armor (25 lbs, 30 gps)
Quarterstaff (2 lbs, 5 gps)
Longbow (3 lbs, 30gp)
- Arrows 40 (4 lbs, 2 gp)
Holy Symbol (1 lb, 10 gps)
Ritual Book (free from class)
- Hand of Fate
-
Standard Adventurer’s Kit (33 lbs, 15 gp)
- Backpack
- Bed roll
- Flint and steel
- Belt pouch
- Trail rations: 10 days
- Hemp rope: 50 feet
- Sunrods (2)
- Waterskin
Climber’s Kit (11 lbs, 2 gp)
6 gp
RACIAL TRAITS
[/sblock]
Do we have regional forgotten realms feats? Should we pick where we are from?
[sblock]
Name: Red (real name unknown at the moment)
Gender: Female
Race: Elven
Class: Invoker
Level: 1st
Experience: 0 xps
Height: 5'11"
Weight: 135 lbs.
Eyes: Ice Blue
Hair: Auburn, wavy to shoulders (hence the name)
Skin: Lightly tanned
Size: Medium
Speed: 7 squares [base 6 + 1 for elven]
Vision: Low-light
Languages: Common, Elven, Supernal
Alignment:
ABILITY SCORES
Str: 10 (+0) [base 10 (2 pts – starting 8)
Con: 12 (+1) [base 12 (2 pts)]
Dex: 16 (+3) [base 14 (5 pts) +2 race]
Int: 12 (+1) [base 12 (2 pts)]
Wis: 18 (+4) [base 16 (9 pts) +2 race]
Cha: 10 (+0) [base 10 (0 pts)]
Hit Points: 22/22 [10 base + Con 12 + 0]
Bloodied: 11
Healing Surge: 5 (1/4 Hit points)
Surges/Day: 7 [6 + Con 1]
Initiative: +3
Action Points: 1
DEFENSES
AC : 16 (base 10 + Dex 3 + armor 3 [base 3 + 0 enh])
Fort: 12 (base 10 + Con 1 + class 1)
Refl: 14 (base 10 + Dex 3 + class 1)
Will: 15 (base 10 + Wis 4 + class 1)
ATTACKS
Melee Basic Attack: Quarterstaff: +2 vs. AC [Level 0 + Prof 2 + Str 0 + Enh 0]
- Damage: 1d8+0,
Ranged Basic Attack: Longbow: +5 vs. AC [Level 0 + Prof 2 + Dex 3]
- Damage: 1d8+3, load free
POWERS
At-Will: [2]
- Avenging Light
- Grasping Shards
Encounter: [1]
- Channel Divinity – Armor of Wrath (Invoker feature)
- Channel Devinity – Rebuke Undead (Invoker feature)
- Elven Accuracy (Racial)
- Thunder of Judgment (lvl 1)
Utility: [0]
-
Daily: [1]
- Summon Angel of Flame
CLASS FEATURES
Armor Proficiencies: Cloth, leather, hide, chainmail,
Weapon Proficiencies: Simple melee, simple ranged, longbow (racial)
Features: Channel Divinity, Divine covenant, Ritual Casting
FEATS
[1st lvl]Warrior of the Wild (gain Nature skill and hunter’s quarry 1/enc)
SKILLS
Acrobatics: +2 (level 0 + Dex 3 – 1 armor)
Arcana: +1 (level 0 + Int 1)
Athletics: -1 (level 0 + Str 0 – 1 armor)
Bluff: +0 (level 0 + Cha 0)
Diplomacy: +5 (level 0 + Cha 0 + training 5)
Dungeoneering: +4 (level 0 + Wis 4)
Endurance: +5 (level 0 + Con 1 + training 5 – 1 armor)
Heal: +5 (level 0 + Wis 4)
History: +4 (level 0 + Int 1)
Insight: +9 (level 0 + Wis 4 + training 5)
Intimidate: +0 (level 0 + Cha 0)
Nature: +11 (level 0 + Wis 4 + racial 2 + Training 5 (feat))
Perception: +6 (level 0 + Wis 4 + racial 2)
Religion: +6 (level 0 + Int 1 + training 5)
Stealth: +2 (level 0 + Dex 3 – 1 armor)
Streetwise: +0 (level 0 + Cha 0)
Thievery: +2 (level 0 + Dex 3 – 1 armor)
GEAR
Hide Armor (25 lbs, 30 gps)
Quarterstaff (2 lbs, 5 gps)
Longbow (3 lbs, 30gp)
- Arrows 40 (4 lbs, 2 gp)
Holy Symbol (1 lb, 10 gps)
Ritual Book (free from class)
- Hand of Fate
-
Standard Adventurer’s Kit (33 lbs, 15 gp)
- Backpack
- Bed roll
- Flint and steel
- Belt pouch
- Trail rations: 10 days
- Hemp rope: 50 feet
- Sunrods (2)
- Waterskin
Climber’s Kit (11 lbs, 2 gp)
6 gp
RACIAL TRAITS
[/sblock]
Do we have regional forgotten realms feats? Should we pick where we are from?
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