The group sets out from Drellin's Ferry after a restful night, a motley assortment of adventurer's who've banded together to help the residents of the Elsir Vale. To date your investigations have revealed the presence of a large force of hobgoblins, augmented by giants, goblins, ogres, and worst of all, dragons. You've defeated a large green dragon, although it escaped with its life in the attack. Also, the death of Wyrmlord Koth, a bugbear sorcerer, revealed a map that aided you in convincing the council of the town to evacuate.

Now you are investigating rumours of a roadblock along the Rhest trail leading to the north of the Vale. Currently, you've been traveling for three days with rather decent weather and feel that you're not far from your destination.


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