RangerWickett
Legend
Tonight my group was recovering from a near TPK, so most of us made new characters. We were all in a creative mood, so we ended up with some odd builds, and with my friends' aid I hit upon the following sweetness.
Now, my main weapon is just a good old +2 duelist greatbow, so I can dish damage like the best of them. But with a bola I can choose to immobilize anyone I hit instead of dealing damage, and since it's lightning I can slide the person 1 square. Add to that a bevy of immediate interrupt and reaction powers (disrupting strike, fox's cunning, spitting cobra stance), and several times during combat I can quickdraw a bola and chuck it at someone, slide them away from my friends, and immobilize them.
Then, and this is the part that cracks me up, the bola flies back to me (it's magic, after all), but the person stays immobilized until the end of my next turn. At the start of my turn I can sheath it and make a normal attack (usually just twin strike, of course). And there's always the double bola twin strike to pin down two people, when holding people off is more important than damage.
I've basically turned my ranger into a mini-controller. Now I need to find some extra tricks, like alchemical items, magic arrows, and so on. I'd love an alchemist's spark arrow, so I can attack an area and mark of storm a cluster of enemies right where I want them. I figure I should milk this whole quickdraw thing for all the wacky possibilities it offers.
So what sorts of weird, not necessarily powerful, but necessarily fun character builds have you designed?
- Level 8 Ranger
- Trained in Thievery (background, or Eladrin) and Fast Hands skill power (lets you quickdraw/quicksheath/pick up an item as a free action once per round
- Twin Strike and various other fun powers
- Mark of Storm (hit with a lightning or thunder power and you can slide the target 1 square)
- +1 lightning bola.
Now, my main weapon is just a good old +2 duelist greatbow, so I can dish damage like the best of them. But with a bola I can choose to immobilize anyone I hit instead of dealing damage, and since it's lightning I can slide the person 1 square. Add to that a bevy of immediate interrupt and reaction powers (disrupting strike, fox's cunning, spitting cobra stance), and several times during combat I can quickdraw a bola and chuck it at someone, slide them away from my friends, and immobilize them.
Then, and this is the part that cracks me up, the bola flies back to me (it's magic, after all), but the person stays immobilized until the end of my next turn. At the start of my turn I can sheath it and make a normal attack (usually just twin strike, of course). And there's always the double bola twin strike to pin down two people, when holding people off is more important than damage.
I've basically turned my ranger into a mini-controller. Now I need to find some extra tricks, like alchemical items, magic arrows, and so on. I'd love an alchemist's spark arrow, so I can attack an area and mark of storm a cluster of enemies right where I want them. I figure I should milk this whole quickdraw thing for all the wacky possibilities it offers.
So what sorts of weird, not necessarily powerful, but necessarily fun character builds have you designed?
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