johnmeier1
Explorer
Janus's icy rays almost drop one of the robed hobgoblins as he races to the side of the boat. Dextyr disappears beneath the calm waters, weighed down by his armor and equipment. Murphy maneuvers around opposite of Tonk and the dazed half-orc shifts to threaten and taunt the bloodied goblinoid. Murphy's shadows reach out and he kills the creature. The shadows wrap around the assassin and seem to protect and invigorate him. Saraz looks at the remaining robed figures and moves back cautiously. She seems to want to avoid the water but shows concern for Dextyr. She moves towards the side and draws upon her reserves of strength to mentally lift the bard out of the water. He floats up, suspended in the air above the water.
[sblock=Mechanics] I am NPCing Saraz and Tonk, so only Shorrin has to go yet
Tonk is dazed so he just shifts to give Murphy the kill.
Saraz will use Dishearten (augment 1) and make W1 -2 to attack and will be invisible to it. She moves to see Dextyr (G7) and will use her AP and Telekinetic Lift to slide Dextyr 3 squares up (2 squares above the water)
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[sblock=Mechanics] I am NPCing Saraz and Tonk, so only Shorrin has to go yet
Tonk is dazed so he just shifts to give Murphy the kill.
Saraz will use Dishearten (augment 1) and make W1 -2 to attack and will be invisible to it. She moves to see Dextyr (G7) and will use her AP and Telekinetic Lift to slide Dextyr 3 squares up (2 squares above the water)
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