D&D 4th Edition Until First Light (DM: TwoHeadsBarking. Judge: renau1g) - Page 17

  1. #161
    Waghalter (Lvl 7)

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    Zhen swiftly covers the ground between himself and the last undead, then hammers the creature with his fist.

    Standard action - Charge Risen 61, ending in square J5, applying Furious Assault.

    Charge with Furious Assault (1d20+7+1=27, 1d8+4=5, 1d8=8)

    Hits AC 27 for 13 damage and on a hit apply Flurry of Blows for another 7 damage.

    Zhen's Info
    Li "Zhen" Zhenyu - Male Half-Orc Monk 1
    Initiative: +4, Passive Perception: 17, Passive Insight: 17, Low-Light Vision
    AC: 18, Fort: 15, Reflex: 15, Will: 14 - Speed: 6
    HP: 24/24, Bloodied: 12, Surge Value: 6, Surges left: 8/8
    Action Points: 1
    Resists: None

    Crane's Wings
    Five Storms
    Stone Fist Flurry of Blows

    Furious Assault
    Half-Orc Resilience
    Rising Storm
    Second Wind

    Spinning Leopard Maneuver
    Potion of Healing x1

    Full character sheet

  2. #162
    I think that's 59 damage so far - does it drop? I can't remember how much it took for the ones downstairs.

  3. #163
    Raijin draws up after the beating, he seems to course with electrical current. He shakes off his injuries and walks to the nearby door. We need to secure a few more of these as he lifts a box.

    Scales of the dragon: +2 bonus to AC until the end of the encounter.
    Move: J3 (we didn't do this door yet, right?)
    Standard: Athletics roll to assist 1d20+4=10 Just Enough

    I should have known that from the other campaign, Oni!

    Status: +2 bonus to AC until the end of the encounter
    Passive Perception 10, Passive Insight 16
    AC 14, Fort 15, Reflex 10, Will 16
    HP 5/22, Bloodied 11, Surge Value 5, Surges 5/6
    Resist Lightning 5, Resist Thunder 5
    Speed 6, Initiative +0
    Action Points: 0, Second Wind
    At-Will Powers: Blazing Starfall, Storm Walk
    Encounter Powers: Promise of Storm, Thundering Roar
    Daily Powers: Lightning Breath

  4. #164
    Quote Originally Posted by evilbob View Post
    I think that's 59 damage so far - does it drop? I can't remember how much it took for the ones downstairs.
    ooc: Yeah, it's dead.

  5. #165
    So we're just waiting on Oni to make another skill check, then, as all enemies are currently down?

  6. #166
    Guide (Lvl 11)

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    Lily looked around, not finding herself in immediate danger made a dash for the unsecured doorway. Skidding to a halt she quickly inspected the threshold and then began laying down the warding marks she had made at the other entrances. When she was satisfied with her work she glanced around at the other entryways, looking for signs that they might be soon breached.


    Ack, sorry, didn't realize it was my go.

    move: run to J3

    standard: Religion (1d20+9=27)

    minor: if it looks like any of the other entrances are about to go, summon spirit companion to place Lith blocking blocking it.

  7. #167
    Lily and Raijin's efforts seem to secure the door. For now the room is clear of threats, although that might not last for much longer.

    Skill Challenge:
    Successes: 5/8

    Empathy (24/24)
    Lily (34/36)
    Raijin (5/22, bloodied)
    Zhen (24/24)
    Attached Images Attached Images  

  8. #168
    Raijin looks around at the many other doors. He takes a moment to himself and breathes in, focusing his thoughts inward. He opens his eyes and looks around before moving swiftly towards the large front doors. They are still coming. It is not yet dawn.

    Standard: Second Wind heals 6
    Move: Run to R3

  9. #169
    Empathy continues to remain vigilant in her watch for new monsters.

    Well I can't help any other way so I'll try another perception roll so someone else can have a +2.

    perception: 19

    Whoever wants the +2 just claim it when you make your roll!

  10. #170
    Guide (Lvl 11)

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    Lily moved closer to the center of the room, taking the opportunity this small respite offered to look for anything that she might be missing that could help them, or needed to be done.


    No sense in letting the perception bonus go to waste.

    move to K8
    Perception (1d20+10+2=26)

    Still need a primary skill this round, or we get a fail.

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