Why is the Mule considered a Game Breaker?

Zaran

Adventurer
Maybe someone from Dragon will give us a Nerfed version of the Mule without the Ongoing damage or Nova Effect. GMs will still have to deal with extra carrying capacity.

Putting in some kind of daily requirement of a carrot after every extended rest might balance out the game mechanics.
 

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Sewicked

First Post
See, this abuse highlights another reason why it's a game breaking concept: Mules aren't capable of procreation!

Therefore a Half-Dragon Mule is a verisimilitude violation that cannot be allowed!

;)
Actually there is the occasional mule that manages to procreate; there was even one that managed two offspring. It's just really, really, [add a few dozen 'really's] rare. That of course adds to the very terror of the Half-Dragon Mule; it's not just rare, it's extremely mad.
 







You're all wrong. I have it on good authority that the mule was excluded from 4e due to the implications of its parentage; namely, they are the "product" of the ongoing war between donkeys and horses.

I, for one, do not want my fantasy gaming to have that kind of "mature" content!

LOL! Literally!
 


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