OOC: Noticed that I've actually got 2 rounds worth of actions from most characters, so:
Mystal vanishes from the wall and reappears in a puff of shadow behind the wizard, clinging to the walls with his toes. Mystal stabs at the wizard with his tiny rapier; not much damage but enough to cause the wizard's spell to fizzle just as Annika's burning arrow winks out of existence.
Meanwhile, Glip climbs up the outcropping, rolls under the swinging fists of the wizard's guardian ooze-man and rams his trident home into the ooze-man's leg.
Chaarr sprays the approaching oozes and ooze-men with fire, and they halt in their approach, sizzling under the onslaught. Ape calls into being a fire spirit that menaces the oozemen from above.
The hovering rust mephit breathes out another stream of rusty particles but Annika's magic shield deflects them from the group. It also holds off the attack of the oozeman that crawls up from the right, pressing in on the group with a moaning noise.
[sblock=OOC]
Mystal - Shadow Jaunt, attack wizard and
hits for 1 damage.
Annika - casts protection from acid, acid (fire) arrow 4 damage to wizard.
Ape - summon natures ally II for small fire elemental. Elemental
miss on
#4
Chaarr - burning hands on
#3 ,
#4 and ooze 1 for 8 damage to all.
Glip - climb,
missed by AoO from
#2 ,
hit #2 for 9 damage.
Wizard - spell fails
Mephit - breath for 1 damage against Annika, Ape and Chaarr. All save (which I've fluffed as Annika's magic doing the work).
#2 -
miss Glip
#4 -
miss Annika
[/sblock]