bathtub66
First Post
Ive had an ongoing problem in my campaigns when it comes to rewards. The groups I usually play with are only interested in magical items or cash, and they only like cash because it leads to buying magical items. Because of this I have gotten into the habit of giving them magical items as rewards most of the time. But, of course, this leads to an unbalanced group. What sort of things would you give out as rewards, and when you do give magic items, how often is it and how strong are they? And while were on the subject, are the rewards you give out always objects? What sort of things do you do to avoid giving items, but still let the group feel like their time and effort meant something?