[LPF]Kobold's Keep - Page 30

# Thread: [LPF]Kobold's Keep

1. "So Be It." Tahn says in a surprisingly deep voice. He rises to his feet and reaches out for the Kobold.
The dagger pierces the Kobold, but as it touches the creatures flesh there is a sickening burst of energy. A dark cloud curls over Tahn's arm and wrist before lashing out like a snake and passing into the creature. The wound blanches as its vitality is drained away.

OOC
Spoiler:

Used one of my channel negative energies with the Channel Smite attack to make it hit one target. They get a will save for half but since I only rolled a 1 for damage it's moot.

2. OOC: Nice post SelcSilverhand, Pari and Zelena up next.
_

3. "Gawin súnog!" Pari utters the words in Gnomish as he stands and holds forth his hand. A ball of flame appears in his palm, illuminating the area with flickering light and shadows. The fire is barely formed when Pari hurls it across the room . . . it strikes the Kobold farthest from him full in the chest, searing it's scales black before sizzling out.

The little Gnome then snags up his Scythe and enters the room.

Actions
Produce Flame, Ranged Touch Attack (1d20+3=15) vs. Kobold [mW] for (1d6+1=2) damage.

Move to [kS]

4. Zelenna takes on the kobold that she is flanking with Fury...

((To hit 1d20+1=19 (forgot the +2 to flank) for 1d6=6 damage))

Query
Do we level up no, or later?
If now...
• Add Bard Level 1
• +8 hp (max -2 +2 con)
• +2 Ref, +2 Will
• Bardic knowledge
• Bardic Performance (coutersong, distraction, fascinate, inspire courage +1)
• Cantrips
• Spells (0-level mage hand, dancing lights, prestidigitation, ghost sounds; 1st-level grease and silent image)
• Skills: Perform (sing) +2 ranks, Knowledge (local) +1 rank, perception +1 rank, diplomacy +1 rank, linguistics (draconic) +1 rank, stealth +1 rank

5. OOC
I guess lvl up would be on a case by case bases. Since this game is a few posts from being over we will wait till it is totally done. I guess you could edit your lvl up section at the wiki and then when it is over add everything into the sheet then.

btw Tahn could not stand from prone and then move and attack in the same round, so using your rolls/actions for the following round (meaning the kobold gets one more attack before you kill it).

6. Round 4: Editing

lxlAlBlClDlElFlGlHlIlJlKlLlMlNlOlPlQlRlSlTlUlVlWlXlYlZl1l2l3l4l5l6l7l8l9l0l
lal l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lbl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lcl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ldl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lel l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lfl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lgl l l l l l l l l l l l l l l l l lPl l l l l l l l l l l l l l l l l l l
lhl l l l l l l l l l l l l l l l l l l lZl l l l l l l l l l l l l l l l l
lil l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
ljl l l l l l l l l l l l l l l l l l l l l lFl l l l l l l l l l l l l l l
lkl l l l l l l l l l l l l l l l l l l l l l l l lol l l l l l l l l l l l
lll l l l l l l l l l l l lMl l l l l l l lol l l l l l l l l l l l l l l l
lml l l l l l l l l l l l l l l l l l l l l lTl l l l l l l l l l l l l l l
lnl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lol l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lpl l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lql l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l l
lrl l l l l l l l l l l l l lRl l l l l l l l l l l l l l l l l l l l l l l
lsl l l l l l l l l l l l l lAl l l l l l l l l l l l l l l l l l l l l l l
ltl l l l l l l l l l l l l lVl l l l l l l l l l l l l l l l l l l l l l l
lul l l l l l l l l l l l l lIl l l l l l l l l l l l l l l l l l l l l l l
lvl l l l l l l l l l l l l lNl l l l l l l l l l l l l l l l l l l l l l l
lwl l l l l l l l l l l l l lEl l l l l l l l l l l l l l l l l l l l l l l

Key

l l = chimney
l l = elevation zero
l l = elevation 3'-4'
l l = elevation 40'50'
l l = walls
l l = unexplored or unseeable from current location
l l l
l l l = circular stairwell (10' x 10')
lol = campfire

Characters:

lTl = Tahn
lZl = Zelena
lFl = Fury
lMl = Mordjn
lPl = Pari
lkl = kobold

special rules
The floor and walls are a little slippery due to their smoothness. Which in game terms means if you want to charge or run you need to make an Acrobatics check DC 20 or fall prone. And most climb DC will be elevated because of this.
[sblock=Combat]

Code:
```Character            HP   AC    In Hand/Condition
Mordjn                15   15    axe/none
Tahn                    5   16    punchingD&shield/none
Zelena                10   20    l.sword&shield/none
Fury                     3   16    rapier/none
Pari                     9   14    scythe/none```
[sblock]

7. ## Combat Over

The battle turns in favor of the heroes sent to clear the area of the "kobold menace", and they soon make short work of the remaining creatures.

Zelena runs one through as Pari sends a blast of fire at another and the burnt creature febblely tries to hurl a sling bullet before it falls from it's wounds.

Tahn and his dark powers finish the third and everyone hears Mordjn curse "Hey get back here you runt!" as his opponenet flees the grusesome powers of the group. He gives chase as best as possible but the little creature withdraws escaping into a small natural tunnel at the end of the hallway.

"And you better keep running!" Mordjn bellows up the small hole.

Standing amid the room with dead and dying kobolds all about, the group is keenly aware that they have done it they have beaten the denziens of...

"Kobold's Keep"!
Experience

8 kobolds @100XP each = 800 divided by 4.5 characters (treating Mordjn as an NPC) = 177xp each

OOC: And congrats to you all. A little clean up, last room exploring then it is rewards time.

8. "Don't run off too far, Mordjn. Wouldn't want you to get speared by one of the little devils." Fury frowns, touches a hand to the pain in his side and draws it away covered in blood. "Cortessa's T#(&!" he swears. "I've been skewered." The color drains from his face and he sways on his feet. "Think I could get some help here?"

9. Pari hustles into the room and over to the bold fighter. "Just let me look for a moment . . . move your arms, would you? May I tear a strip off of your tunic to bind this? It looks nasty."

He straightens from his work and looks around. "OK, let's take a look at the next room."

10. Fury nods his thanks to Pari. "Well, I'm not dying. Yet, anyway. Thanks." He grins. He'll follow Pari over to the ledge up to the entrance to the room they haven't yet had a chance to explore and boost him up if he needs a hand. He'll pull himself up behind and take a look as well.

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