Agreed.if a player is asking for a magic item by name:
1) He's metagaming
Whereas I'm becoming a bigger and bigger fan.My game culture strongly discourages metagaming.
From my point of view, wishlists helps players build the PCs they want, and give them PCs who have the adventures their players want them to have without needing to insert unnecessary diversions into the game. I prefer a game in which the campaign and the PCs are fleshed out by the main event. I don't really need side treks.Dropping "wishlist" items at random just seems really lame: it devalues what should be special items and it deliberately ignores opportunities to add those little side-treks that flesh out campaigns and develop characters.
I'm therefore a bit sceptical about the move to random item generation.