Monday, 15th November, 2010, 01:23 AM #1
Enchanter (Lvl 12)
- Join Date
- Mar 2008
ř Ignore Iron Sky
Beyond the Rerisen Tower(DM Iron Sky, Judge: renau1g)
Beyond the Rerisen Tower
A continuation of The Rerisen Tower.
Eithal Lemindt(H.M.Gimlord), Goliath Warden 4
Salgyn Khovalyg(pacdidj), Half-Elf Bard 4- dead, then undead
Fredrock Hammersmith(Xeterog), Dwarf Battlemind 3
Himura "Kaz" Kazuhira(Luinnar), Elf Avenger 3
Scarmiglione(Mewness), Kenku Rogue|Sorcerer 4
Toeto(Dekana), Longtooth Shifter(Lizardfold) Shaman 3
Yeshim(ronakshah2000), Human Wizard 3
The group was hired by Master Mason Michelle Maystone Mason to escort her, a dozen craftsmen, and a wagonload of supplies and tools to a tower freshly retaken from the wild by the Daunton militia a week before. With the captain of the militia unwilling to provide an escort, Mason was forced to hire mercenaries from the Hanged Man.
After two days of travel - their nights troubled by nightmares, strange birds, eyes in the night, visions of dark figures watching them, and a crumbling cliff that killed two of the craftsmen and injured others - they reached the bridge leading to the tower.
Corpses were hung from the trees around the near side of the forest and, when they approached, a figure materialized amidst a swirl of ravens, telepathically demanded that they leave, and destroyed the bridge with a blast of lightning. The corpses around them animated and broke the ropes that hung them and they were forced to battle undead powered by some powerful necromancies that kept bringing them back again and again.
They prevailed, however and set about rebuilding the bridge. No sooner had they completed it and begun to cross than the strange figure appeared on a hillside ruin, causing the river to flood and washing the bridge out from beneath the group.
The party then faced a grueling battle; some stuck on an eroding fragment of bridge, besieged by swarms of undead ravens and rerisen beasts, the others assaulted by the dead in a furious struggle to keep them away from the cowering craftsmen.
Again, the group prevailed, deciding to press on to the tower despite their weariness and wounds in the hopes of finding someone yet living at the tower.
When they finally reached the tower cliff-top, it was a grim sight, the palisade breached, the tower door torn apart, a bloody story of struggle and death written into the battlefield. A lone, half-mad survivor named Captain Cale was found on the rooftop, warning that they would assault again.
Undaunted, the party set to work, repairing the palisades and setting traps in the woods beyond, repairing the tower doors, equipping the craftsmen and giving them a crash-course in combat, scouting beneath the tower, and trying to restore Cale to a more sane state. They also spotted a ship in the distance, but there was no time for them to hail it.
Their preparations saved them for when the dead came, they came in seemingly unending waves, throwing themselves at the palisade wall and breaking through as their leader, clad in ancient armor and bearing a wicked black sword, arrived. Despite his fell power, Kaz threw himself into the fray and decapitated it, slowing the enemy and giving his battered allies time to fall back towards the tower under the covering fire of Livia.
The dead caught up to them before they could escape however, the sturdy Fredrock holding them at bay for a while before even the hardened dwarf fell. Eithal, grievously wounded herself, rushed forwards to drag him to safety, restoring him with one of their precious few potions of healing.
Making a stand at the very base of the tower, the group finally dispatched the last of the dead. No sooner had they done so than did the raven-cloaked figure again return, giving them its cursed blessing and a warning to deliver to Daunton, that the Raven Council owned the mountains.
Cale and Livia stayed to hold the tower while the few surviving Craftsmen, the Mason, and the rest of the group hailed the ship and sailed back to Daunton swearing to return soon.
Today is that day...
When you arrive at the docks, a ship awaits, an rambunctious group of young men and women in the blue of the Daunton militia carrying supplies up the ramp, joking and jostling with each other, clearly excited for their upcoming "adventure."
Fredrock already stands there, watching the scene and shaking his head.
A brightly dressed halfling with a striking jacked of shimmering fish-scales - presumably the captain - waves to you as you approach then darts around the ship, seemingly everywhere at once as he gets the ship ready to sail.
The Mason nods to Fredrock, then hauls her own bundle of supplies - including the chainmail she wore back at the tower - up into the ship.
The day is bright and clear and it feels good to be setting out, though to the north, dark clouds gather in the skies and your thoughts darken as you contemplate the darkness into which you will soon be sailing...
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