GregoryOatmeal
First Post
Hey all. I'm Mitchell! I've never posted here but this seems like it's worth talking about.
I'm preparing a Dark Sun-ish adventure and noticed a cool tidbit on page 5 of the "Free Adventure Day" (Dungeons & Dragons Roleplaying Game Official Home Page - Product (Bloodsand Arena)) adventure regarding arena combat:
I'm preparing a Dark Sun-ish adventure and noticed a cool tidbit on page 5 of the "Free Adventure Day" (Dungeons & Dragons Roleplaying Game Official Home Page - Product (Bloodsand Arena)) adventure regarding arena combat:
Game within a game: An arena fight can be more than a fight to the death. Create games that involve item retrieval and possession, king of the hill, maze navigation, or "tagging" every enemy on the opposing team. Develop multiple win conditions or have a succession of simple games so a variety of players have an opportunity to shine.
It goes on to mention that the Sorcerer Kings can go all-out in constructing radical terrain and settings with their arcane power. My gut tells me this could work beautifully or fail miserably. Has anyone tried this before? How well did the event work? What did you do?