[sblock=OOC]And this is why I don't like non-group init in PbP: I know the savage is dead, but he isn't until WD acts which is long after Wilhelm. So I either kill him myself and force WD to recon or manually delay. Which is what I'll do. Probably a lot.[/sblock]Wilhelm lets the drow drop the orc by the door first. He takes a breath to steady himself, then moves into the fray. Seeing the archer by the bar, he raises Drache and lets off an explosive shot. The heavy bullet shatters is tibia, forcing it back in pain while the old man takes cover behind the bar.[sblock=Actions]Delay until after Malkyr drops the savage. Change to Aspect of Dancing Serpent as Minor. Move to Q4 then use Clever Shot vs Archer at O4: Hit (AC 28), 12 hp, and force it back two squares to M4. End of turn shift to P4 if archer hit, otherwise Q5.[/sblock][sblock=Wilhelm (Dancing Serpent Active)]Wilhelm—Male Human Hunter (Ranger) 4
Initiative: +7 (+11 w/ Aspect of Pouncing Lynx); Passive Perception: 13, Passive Insight: 20
HP: 41/41, Bloodied: 20, Surge: 10, Surges left: 8/8
AC: 21, Fort: 17, Reflex: 22, Will: 15
Speed: 6
Action Points: 1/1, Second Wind: Not Used, Milestones: 0
Aimed Shot
Clever Shot
Rapid Shot
Warning Shot
Disruptive Shot x2
Aspect of the Pouncing Lynx (active)
Aspect of the Dancing Serpent
Invigorating Stride
Flameburst Superior Musket +1 (daily)
Barkskin Hide Armor +1 (daily)
2 Potions of Healing[/sblock]