What's on your mind?
+ Log in or register to post
Results 71 to 80 of 81
Thread: 4e DM Cheat Sheet
Monday, 27th June, 2011, 10:12 PM #1
The Great Druid (Lvl 17)
4e DM Cheat Sheet
I just put together a cheat sheet for our DM (and my future games). The idea behind it is, theoretically, you could run a game by the seat of your pants with just this sheet.
Enjoy! And I'd appreciate any feedback you have too.
LATEST UPDATE: 9/27/12
* Added save bonuses to elites and solos
* Added CA (combat advantage) notation to dying, petrified, and unconscious conditions
To give credit where credit is due:
The "DC by level" table and the "Skill Challenge" table are wholesale from the Rules Compendium, with a couple additional advantages I wrote up.
The "Monster" table is based on the awesome MM3 on a business card over at SlyFlourish. The table on "updating pre-MM3 monsters" is just what I use for my own games based on the changes I observed in monster design.
The "Traps/Hazards" table is the skin and bones advice from Matthew Sernett's Trapped article in Dragon #366 .
The "Improvised Actions / Terrain Powers" table draws on DMG page 42 as well as Mark Monack's Tutorial: Terrain Powers article on the Wotc website.
Last edited by Quickleaf; Saturday, 16th August, 2014 at 12:27 AM.
By Mercurius in forum General RPG DiscussionReplies: 7Last Post: Thursday, 5th March, 2009, 01:02 AM
By st3v1l in forum Older D&D Editions and OSR GamingReplies: 4Last Post: Friday, 20th June, 2008, 05:36 AM
By Gwaihir in forum General RPG DiscussionReplies: 10Last Post: Saturday, 24th December, 2005, 04:42 AM
By Eye Tyrant in forum General RPG DiscussionReplies: 10Last Post: Tuesday, 30th March, 2004, 02:39 AM
By Baston Balmoral in forum General RPG DiscussionReplies: 5Last Post: Saturday, 26th April, 2003, 12:02 AM