Greenfield
Adventurer
Additionally, Celerity only lets you borrow time from a moment in the future. It doesn't create more time/actions.
Once you use it, and the action(s) it might give, your character is Dazed for the next round. The time they "gained", they lose again right away.
Once you use it, and the action(s) it might give, your character is Dazed for the next round. The time they "gained", they lose again right away.