Recidivism
First Post
Right but it's the exploit part that has to do with trust. Unless you the DM are encouraging it, your players should trust you and you them not to exploit things in ways you didn't intend.
That develops over time but really there's no difference like you said. What you said definitely applies to being dropped into a group of players you don't know though. I agree with you there.
3E in general is a lot more binary than 4E, and resting up has stronger and more versatile benefits. If a couple of players take more damage in a fight than they're comfortable with, or the Cleric and Wizard blow powerful spell slots and want to rest (or feel like their prepared spells are not suited for whatever lies ahead of them), it doesn't seem like it's my place as a DM to say, "Nope, you're not allowed to rest because I say so."
Even if I voice my unhappiness with this behavior, and my players are cooperative with me and decide to continue onward instead of resting, the nature of 3E is that a lucky roll on my part can kill a player even in an encounter that I would normally consider not threatening. So I can't really blame players for wanting to be cautious. The behavior is a consequence of how the game's mechanics work as a whole.