Nathan Tchanlach.
Nathan nods to Syl's request, staying put.
"How about first we get this nasty pointy thing out of the way?" Nathan says, knocking the paralyzed thug's blade from his hands. "Then you just stay still, and I won't have to use my own nasty blade-y thing and we'll all get out of this in one piece."
[sblock=ooc]Hold Person = Paralyzed = 0 Dex and Str. That means the CMD of the thug = 10 - 10 + BAB + misc ... so probably not even 10 (I hope):
Disarm (1d20+2=12)
Pretty sure that succeeds on the Disarm, then. If Nathan can kick the blade away with his Move action, that's fine. He wants to be in a position to AoO, so he wouldn't go anywhere, himself.[/sblock]
[sblock=mini-stats]Nathan Tchanlach Human Sorcerer 4
Initiative: +4 Perception: +0
Conditions: Mage Armor (1 hour), Wand dropped at I14, Glitterdust (5/5 rounds)
In Hand: Sickle
AC: 15 (19)
touch: 14 (18) ; flat-footed: 12 (16)
(value in parenthesis w/ mage armor)
HP: 32/32
CMB: +2 CMD: 16 Fort: +3* Ref: +4* Will: +5*
* Additional +1 trait bonus vs. divine spells
Resistances: Resist 5 Acid and Cold.
Spells: Cantrips (DC 15): Dancing Lights, Detect Magic, Drench, Mending, Message, Prestidigitation, Spark
1st (DC 16): Bless, Grease (DC 17), Magic Missle, Snapdragon Fireworks, Summon Minor Monster, Vanish. Remaining: 6/8
2nd (DC 17): Glitterdust (DC 18), Resist Energy, Create Pit (DC 18). Remaining: 4/5
Wand Charges: 43/47
Heavenly Fire: 7/7 remaining[/sblock]
Nathan nods to Syl's request, staying put.
"How about first we get this nasty pointy thing out of the way?" Nathan says, knocking the paralyzed thug's blade from his hands. "Then you just stay still, and I won't have to use my own nasty blade-y thing and we'll all get out of this in one piece."
[sblock=ooc]Hold Person = Paralyzed = 0 Dex and Str. That means the CMD of the thug = 10 - 10 + BAB + misc ... so probably not even 10 (I hope):
Disarm (1d20+2=12)
Pretty sure that succeeds on the Disarm, then. If Nathan can kick the blade away with his Move action, that's fine. He wants to be in a position to AoO, so he wouldn't go anywhere, himself.[/sblock]
[sblock=mini-stats]Nathan Tchanlach Human Sorcerer 4
Initiative: +4 Perception: +0
Conditions: Mage Armor (1 hour), Wand dropped at I14, Glitterdust (5/5 rounds)
In Hand: Sickle
AC: 15 (19)
touch: 14 (18) ; flat-footed: 12 (16)
(value in parenthesis w/ mage armor)
HP: 32/32
CMB: +2 CMD: 16 Fort: +3* Ref: +4* Will: +5*
* Additional +1 trait bonus vs. divine spells
Resistances: Resist 5 Acid and Cold.
Spells: Cantrips (DC 15): Dancing Lights, Detect Magic, Drench, Mending, Message, Prestidigitation, Spark
1st (DC 16): Bless, Grease (DC 17), Magic Missle, Snapdragon Fireworks, Summon Minor Monster, Vanish. Remaining: 6/8
2nd (DC 17): Glitterdust (DC 18), Resist Energy, Create Pit (DC 18). Remaining: 4/5
Wand Charges: 43/47
Heavenly Fire: 7/7 remaining[/sblock]