"I'm in favor of Nate starting the fun off by distracting the regulars here. I can certainly try to jinx the guard at the gate and let him get some much needed sleep. I'm ready to go when the rest of you are. And wait til you see my fireball, heeheehee," Syl giggles, clearly ready to show off his new trick to his friends.
Syl [sblock]
Sylvain Marana (Gerald007) - Living Pathfinder RPG Wiki
Human Witch 6
Initiative: +6 Perception: +2
Conditions:
AC: 15 (13 touch; 13 flat-footed)
HP: 50 of 50
CMB: +2 CMD: 15 Fort: +5 Ref: +5 Will: +6
In Hand: Nothing
Spells: Arcane
Syl [sblock]
Sylvain Marana (Gerald007) - Living Pathfinder RPG Wiki
Human Witch 6
Initiative: +6 Perception: +2
Conditions:
AC: 15 (13 touch; 13 flat-footed)
HP: 50 of 50
CMB: +2 CMD: 15 Fort: +5 Ref: +5 Will: +6
In Hand: Nothing
Spells: Arcane
- (0-level - DC 15) Daze (DC 16), Detect Magic, Message, Stabilize;
- (1st level - DC 16) Burning Hand (DC 16), Charm Person (DC 17), Enlarge Person, Shocking Grasp;
- (2nd level - DC 17) Cure Mod. Wounds, Flaming Sphere (DC 17), Hold Person (DC 18), Vomit Swarm;
- (3rd level - DC 18) Dispel Magic, Fireball (DC 18), Stinking Cloud (DC 18)
- Cackle, Flight, Fortune, Healing, Misfortune, Slumber--None.