[LPF] The Forbidden Isle of Ancient Secrets

jbear

First Post
Relic moves closer to the action, his mind racing to make sense of the clues he had. He saw the woman looking back over her shoulder as though pursued. Well, if whatever was chasing and grabbing, as his companions shouted, came his way, he would have something waiting for them.

[sblock=Relic lvl 7]
Relic Nevyn
[sblock=Image]
180px-Willterrell_oldman.jpg
[/sblock]
(Lvl 7) Human Wizard 6/Oracle 1
HP: 52/52
AC: 14 (19) Touch 14 (19) FlatFooted 11 (15)
Initiative: +8; Temporal Celerity: Rolls initiative twice and can use either result
Status: Mage Armour (10 mins);
Fish Skin: -2 Cha; must get wet or staggered 1/day; +2 Escape Artist checks & CMD vs Grapple
Fort: +3 Ref: +4 Will: +8
Wizards Spells: lvl 0: Prestidigitation, Detect Magic, Read Magic, Ghost Sound
Lvl 1: Shocking Grasp; Identify; Comprehend Languages; Magic Missile 1/2 Used; Silent image
Lvl 2: Summon Monster II, Hideous Laughter, Invisibility; Flaming Sphere; Web
Level 3: Haste 1/2 Used; Lightning Bolt; Gaseous Form: USED
Bonded Ring:
Pearl of Power (lvl 1):
Pearl of Power (lvl 2):
Lightning Flash 7/7 uses left today
Oracles Orisons: Detect Poison, Create Water, Guidance, Purify Food and Drink
Oracles Spells: lvl 1: 3/3 uses left today
Wand of Mage Armor: (45/50) charges
Wand of CLW: (50/50) charges
Rod of Lesser Extend: 3/3 uses left today
Quarterstaff of Spellstoring: +4; 1d6+1 dmg Charged: Force Punch (5d4 force, 10ft knock back, DC 16).
Consumables: 4/4 CLW Potions; 7/8 trail rations
Scrolls prepared for Battle: Shield, Ray of Enfeeblement, Hypnotism, Moment of Greatness
Curse: Clouded Vision: Max Vision limit 30'; as Darkvision
[/sblock]

[sblock=OOC] Move 30 ft to AY79 and Relic prepares Magic Missile and will fire the spell at the first CLoaker that comes into his field of vision (4d4+4 dmg) [/sblock]
 

log in or register to remove this ad

Maidhc O Casain

Na Bith Mo Riocht Tá!
Nothing on this cursed island is as it seems, and Aradra was right to warn us to keep up our guard. Still, if the lady is the one we seek and is being transformed as we are we must protect her!

"Get behind me, Lady, and let my friends and I deal with this danger! Your name, quickly!"


The Seithr barbarian outs sword, her great blade leaping to hand with the speed of thought.

[sblock=Actions]Ready Action: If either the flying mantas or the woman moves to attack Kalinn, cast Frigid Touch (1d20+10=17 vs Touch AC, 4d6=12 Damage), Target Staggered for 1 Round.[/sblock]
_______________
06PostShot.png


[sblock=Mini Stats]
Kalinn Ari

Standard Block
Initiative: +03
AC: 25 (13 Touch, 22 Flat-Footed)
HP: 80/92
CMB: +10 CMD: 23
Fort: +08 Reflex: +06 Will: +06

Rage Block
Initiative: +03
AC: 23 (11 Touch, 20 Flat-Footed)
HP: 98/110
CMB: +12 CMD: 23
Fort: +11 Reflex: +06 Will: +08


Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 23 (11 Touch, 20 Flat-Footed)
HP: 114/114
CMB: +11 CMD: 22
Fort: +10 Reflex: +05 Will: +07

Fatigue Block
Initiative: +2
AC: 24 (12 Touch, 22 Flat-Footed)
HP: 92/92
CMB: +09 CMD: 21
Fort: +08 Reflex: +05 Will: +06

Senses: DarkVision
Perception: +10, Sense Motive: +0

Special: Rage (Remaining Rounds: 10/10)
Special: Spirit Totem (+8/1d4+2)
Special: Claws (Remaining Rounds: 05/05)
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge

Current Weapon in Hand: None

Spells Available (Cantrips: Unlimited, 1st Level: 7/7 per Day, 2nd Level: 4/4 per Day)
Cantrips: Acid Splash, Disrupt Undead, Jolt, Haunted Fey Aspect, Mending, Ray of Frost
1st Level: Ear Piercing Scream, Magic Missile, Protection from Evil, Shield
2nd Level: Frigid Touch, Protection from Evil (Communal)
[/sblock]
 

Satin Knights

First Post
The woman ducks in behind Frost, "Sara, I'm Sara!"

The pink one swoops around Daylily towards the center of the pack. It emits an eerie subsonic noise that seems to come from the pits of hell. It is too much for Shadow's enhanced hearing and he starts whining in pain.

The green one bounces off of the cliff face a bit before regaining its composure and starts to furiously flap to hover and gain altitude.

Taking a wide circle, the blue cloaker comes around hunting the woman. Before he can get to her, Relic unleashes a barrage of magic missiles which tears its wing a bit but doesn't slow it down.

[sblock=Combat]Start of Round 3
35/78 ~ AC 18 ~Daylily ~ Fort (1d20+11=16) success
52/52 ~ AC 21 ~ Relic ~ mage armor 0.1 hrs, neutralize poison 8.1 hrs, +3 NA .6 hrs, readied Magic Missile (3d4+3=10) went off (6th level)
87/87 ~ AC 21 ~ Aradra ~ +5 Perception/Sense Motive .6 hrs, readied bow,
90
/90 ~ AC 22 ~Shadow ~ amulet active, AOO clean, then two shared bites, Fort (1d20+11=12) fails, Nauseated
89/90 ~ AC 23 ~ Iosef ~ AWOL since Feb 5th, 37 days
80/92 ~ AC 25 ~ Frost ~ ready didn't go off, Fort (1d20+8=21) success

??/1? ~ AC 11 ~ Grey humanoid woman (in orange), moved behind Frost
-25/51 ~ AC 17 ~ MR1 yellow ~ DEAD
12/51 ~ AC 19 ~ MR2 green ~ hover and climb (1d20+10=23)
41/51 ~ AC 19 ~ MR3 blue ~ double moved
51/51 ~ AC 19 ~ MR4 pink ~ single move and Moans generating Nausea[/sblock][sblock=map]
island52.png
[/sblock]
 
Last edited:

jbear

First Post
"She is Sara, Alder's wife!" Relic exclaims as his joy momentarily overcomes his concern for her life. When his brain continues to function correctly again he charges forward, staff in hand, teeth gritted with determination. "Sara! It is a joy to find you alive ... This is from your husband!" As far as Relic was concerned, the moment to use the spell stored in Adler's gift had arrived.With that he swings his staff at the the thin creature with all of his might.

[sblock=Actions]A few Variables here.

I would like Relic to Charge to AZ77. Is this a valid charge or is Relic too close? And is that considered a straight line?

If its not valid he just moves there normally and attacks with his Staff of Spell Storing.

His intent is to use the Spell that is stored to knock the Cloaker back 10 ft. Does this count as a touch attack or does he need to hit with the staff with a normal atk?

If he was able to charge (+2 atk) then Relic hit as he rolled 18 vs AC (unmodified) = 20 total
If he was unable to charge then his attack missed; but perhaps the spell went off as a touch attack?

I'm not too sure so I'll leave the resolution of what Relic achieved or not in your hands SK.

If he did hit with the staff he dealt 1d6+1 dmg = 4
and if the spell managed to go off he dealt 5d4=12 dmg
Rolls
Knockback DC 16 [/sblock]

[sblock=Relic lvl 7]
Relic Nevyn
[sblock=Image]
180px-Willterrell_oldman.jpg
[/sblock]
(Lvl 7) Human Wizard 6/Oracle 1
HP: 52/52
AC: 14 (19) Touch 14 (19) FlatFooted 11 (15)
Initiative: +8; Temporal Celerity: Rolls initiative twice and can use either result
Status: Mage Armour (10 mins);
Fish Skin: -2 Cha; must get wet or staggered 1/day; +2 Escape Artist checks & CMD vs Grapple
Fort: +3 Ref: +4 Will: +8
Wizards Spells: lvl 0: Prestidigitation, Detect Magic, Read Magic, Ghost Sound
Lvl 1: Shocking Grasp; Identify; Comprehend Languages; Magic Missile 1/2 Used; Silent image
Lvl 2: Summon Monster II, Hideous Laughter, Invisibility; Flaming Sphere; Web
Level 3: Haste 1/2 Used; Lightning Bolt; Gaseous Form: USED
Bonded Ring:
Pearl of Power (lvl 1):
Pearl of Power (lvl 2):
Lightning Flash 7/7 uses left today
Oracles Orisons: Detect Poison, Create Water, Guidance, Purify Food and Drink
Oracles Spells: lvl 1: 3/3 uses left today
Wand of Mage Armor: (45/50) charges
Wand of CLW: (50/50) charges
Rod of Lesser Extend: 3/3 uses left today
Quarterstaff of Spellstoring: +4; 1d6+1 dmg Charged: Force Punch (5d4 force, 10ft knock back, DC 16).
Consumables: 4/4 CLW Potions; 7/8 trail rations
Scrolls prepared for Battle: Shield, Ray of Enfeeblement, Hypnotism, Moment of Greatness
Curse: Clouded Vision: Max Vision limit 30'; as Darkvision
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
Upon hearing the girl shout her name Kalinn's rage fairly bounds from her control, urging her to rend the attacking creature before it can steal away the object of their quest. Frost crosses the short space quickly and brings her greatsword 'round in a whistling arc. The blade cleaves membranous wings and flesh on the swing, but the backswing is hampered somewhat by the barbarian's instinctive desire not to harm Sara inadvertently and whiffs through the air before the manta.

[sblock=Actions][/sblock]
_______________
06PostShot.png


[sblock=Mini Stats]
Kalinn Ari

Standard Block
Initiative: +03
AC: 25 (13 Touch, 22 Flat-Footed)
HP: 80/92
CMB: +10 CMD: 23
Fort: +08 Reflex: +06 Will: +06

Rage Block
Initiative: +03
AC: 23 (11 Touch, 20 Flat-Footed)
HP: 98/110
CMB: +12 CMD: 23
Fort: +11 Reflex: +06 Will: +08


Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 23 (11 Touch, 20 Flat-Footed)
HP: 114/114
CMB: +11 CMD: 22
Fort: +10 Reflex: +05 Will: +07

Fatigue Block
Initiative: +2
AC: 24 (12 Touch, 22 Flat-Footed)
HP: 92/92
CMB: +09 CMD: 21
Fort: +08 Reflex: +05 Will: +06

Senses: DarkVision
Perception: +10, Sense Motive: +0

Special: Rage (Remaining Rounds: 10/10)
Special: Spirit Totem (+8/1d4+2)
Special: Claws (Remaining Rounds: 05/05)
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge

Current Weapon in Hand: None

Spells Available (Cantrips: Unlimited, 1st Level: 7/7 per Day, 2nd Level: 4/4 per Day)
Cantrips: Acid Splash, Disrupt Undead, Jolt, Haunted Fey Aspect, Mending, Ray of Frost
1st Level: Ear Piercing Scream, Magic Missile, Protection from Evil, Shield
2nd Level: Frigid Touch, Protection from Evil (Communal)
[/sblock]
 

Satin Knights

First Post
The old man charges with fury not normally seen. The cloaker lashes out with its tail but misses the enraged geezer. With a smack of his staff, he wounds the large manta ray looking creature, but does not drive it back from its prey. Frost steps in and Winterbite slices through the wing of the creature, grounding it. Barely alive, it is there, flapping its one remaining wing on the ground.

[sblock=Combat]Start of Round 3
You only need 10' to "charge" so Relic hits. Normal melee hit required, then the spell goes off as a free immediate action if desired.

35/78 ~ AC 18 ~Daylily ~ Fort (1d20+11=16) success
52/52 ~ AC 21 ~ Relic ~ mage armor 0.1 hrs, neutralize poison 8.1 hrs, +3 NA .6 hrs, readied Magic Missile (3d4+3=10) went off (6th level) uses staff
87/87 ~ AC 21 ~ Aradra ~ +5 Perception/Sense Motive .6 hrs, readied bow,
90
/90 ~ AC 22 ~Shadow ~ amulet active, AOO clean, then two shared bites, Fort (1d20+11=12) fails, Nauseated
89/90 ~ AC 23 ~ Iosef ~ AWOL since Feb 5th, 37 days
80/92 ~ AC 25 ~ Frost ~ ready didn't go off, Fort (1d20+8=21) success, slice

??/1? ~ AC 11 ~ Grey humanoid woman (in orange), moved behind Frost
-25/51 ~ AC 17 ~ MR1 yellow ~ DEAD
12/51 ~ AC 19 ~ MR2 green ~ hover and climb (1d20+10=23) visible target
..1/51 ~ AC 19 ~ MR3 blue ~ double moved, Tail slap AoO on Relic (1d20+3=15) misses, knockback fort (1d20+6=19) succeeds, drops to the ground
51/51 ~ AC 19 ~ MR4 pink ~ single move and Moans generating Nausea
[/sblock][sblock=map]
island53.png
[/sblock]
 

Systole

First Post
"More foods!" Daylily says, charging at the uninjured cloaker.

[sblock=Actions]Thunderous charge with lunge to AS71. Charge/lunge on cloaker (1d20+17=37, 3d6+17=25) and crit threat ... for another Nat 20. Charge/lunge on cloaker (crit threat) (1d20+17=37, 6d6+34=54)

I think it's dead.[/sblock]
[sblock=Mini Stats]
Daylily_150.jpg


Daylily Falshenaya

-Normal-
AC: 18 (13 touch)
HP: 35/78
CMB: +12 CMD: 24
Fort: +9 Reflex: +4 Will: +4

-Raging-

AC: 16 [12] (11 touch)
HP: 49/92
CMB: +14 CMD: 26

Fort: +11 Reflex: +4 Will: +6

Perception: +14 [includes +2 mutation bonus]
Initiative: +2

Current Weapon in Hand: Earthbreaker (+15/+8, 2d6+17, 20x3)
Current Conditions in Effect: Lingering rage, PA/FF, Rage, Lunge, Charge
Rage Remaining: 9/13

Used Items:

Rations, 1
CLW Wand, 14
Javelin, 2
Barbarian chew, 5
Sling bullet, 1
[/sblock]
 

jackslate45

First Post
Hoping to finish the fight, Aradra opens fire...
[sblock=Actions]
Shadow: Not feeling well :(

Aradra: Full Round attack. Aradra is going to try and kill the one closest to him, followed by the one he shot earlier. As the first one is in PBS range, and the other is not, I am rolling these individually.

Shot 1: on Blue +13 1d20+13=30, 2d8+20=28
Shot 2: On Green +12 1d20+12=22, 1d8+9=11
Shot 3: on Green +7 1d20+7=23, 1d8+9=17
[/sblock]
[sblock=Aradra Stats]
Aradra Longstrider
AC: 21 (15 flat-footed, 16 touch)
HP: 87/87
CMB: +11 CMD: 27
Fort: +8 Reflex: +14 Will: +6
Perception: +14
Initiative: +8
Current Weapon in Hand: Bow +17/+12 1d8+ 3 or +12/+12/+7 1d8+9 1st hit deals double
Current Item in Right Hand Sheath: Wand of Abundent Ammo (46/50)
Current Conditions in Effect: Rapid Shot/Deadly Aim;Woodland Stride ; Evasion
Used Items: 5 charges of Abundent Ammo. 4 charges of CLW, AntiVenom, 8 Arrows
Adaptation: 80/80 Minutes Remain (Darkvision, Iron Will, Skill Focus Stealth)
Level 1 Spells:Delay Poison, Gravity Bow, <EMPTY SLOT>
Level 2 Spells: Perceive Clues, Barkskin (+3)
Extend Rod: 0/3 per Day
Pearl of Power lvl 1: AVAILABLE
[/sblock]
[sblock=Shadow Stats]
Shadow
AC: 22 (20 flat-footed, 11 touch) (-1 DEX from AC +1 NA bonus)
HP: 90/90
CMB: +14 CMD: 27 (31 vs Trip)
Fort: +11 Reflex: +8 Will: +5 (+4 vs Enchantment Charm/Compulsion)
Perception: +14
Initiative: +2
Current Weapon in Hand: Bite (+12/+5 1d8 + 16 + Trip) + d6 Shocking Amulet of Mighty Biting (activated)
Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent;
[/sblock]
 

jbear

First Post
Relic awaits tensely for more of the cloakers to appear, gripping his staff tightly. When they do not he turns to Sara with a warm smile. "It is wonderful to find you alive and well, dear Sara!"
 

Satin Knights

First Post
Before Iosef can even get to the fight, it is over. The cloakers, which normally are found in underground caverns, have been shredded, sliced and skewered so quickly that they never had a chance to harm their intended victim.

Catching her breath, "Dear Sara? Who... Who the hell are you? And what are you doing with my husband's staff? Have you murdered him?" She starts to cry.
 

Remove ads

Top