[LPF] The Forbidden Isle of Ancient Secrets - Page 23
  1. #221
    Magsman (Lvl 14)

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    Block jbear

    Relic moves to the tentacle holding Aradra. His ring crackles with energy as he recalls the spell already used and lightning crackles in his hand once more. This time the energy flares with Relic's rising fury, far more intense than his last cast of the spell.

    Move away from flailing tentacle as far as possible but where he can still reach the tentacle grappling Aradra and use Ring to cast Shocking Grasp again.

    Edit: Whoah! Not only manage to hit but max damage! That may even destroy the tentacle outright!

    Stoked! But also gutted that I didn't take a chance and go first! Sorry, darn it! We could have used Aradra's triple attack!
    Last edited by jbear; Thursday, 28th June, 2012 at 03:27 AM.

  2. #222
    OCC: Hey, I am glad one of us hit this round. we were 0 for 5 till now.

  3. #223
    Relic moves away from the tentacle harassing the paladin and jumps into the hole of the stairwell. Instead of crashing down on his friends, he floats, prepares a spell while floating, and lands with four limbs wrapped around the tentacle. As the spell discharges, the tentacle goes limp and falls into the water, taking Relic with it.

    Daylily's tentacle continues to squeeze and pull, but is not able to get its live prey out the opening.

    The tentacle upstairs lashes out again, slamming the paladin and wrapping around him.

    The party is up

    Tentacles ~ AC 22, Touch AC 11
    F0 ~ severed
    A6 ~ pincusioned
    E0 ~ grappled Daylily
    A17 ~ grappled crone, retreated out the window
    B14 ~ grappled unconscious villager, retreated out the window
    F13 ~ severed by Kalinn
    F13b ~ grappled Iosef
    I14 ~ grappled another villager, retreated out the window
    B14b ~ shot with arrow and electrocuted
    A6b ~ shocked

    The water is 6' deep. Shadow is dog paddling. -2 to hit, 1/2 movement
    Aradra is effectively in five feet of water.

    Leaving the stairway means swimming at this point. Aradra is going to have to move up the stairs a bit to get his bow above of the water. Relic is swimming.

    Daylily can spend his standard action bobbing for air, or holding his breath (starting a CON counter) and doing something else.

    -10 ~ Villager ~ unconscious and grappled, dragged out the window
    -12 ~ Villager2 ~ unconscious and grappled, dragged out the window
    -27 ~ Crone ~ unconscious, grappled, dragged out the window
    -8 ~ Aradra
    -0 ~ Shadow
    -0 ~ Kalinn
    -11 ~ Relic ~
    -30 ~ Daylily ~ grappled
    -16 ~ Iosef ~ grappled

    Last edited by Satin Knights; Thursday, 28th June, 2012 at 07:55 PM. Reason: fixed map

  4. #224
    Community Supporter COPPER SUBSCRIBER
    Defender (Lvl 8)

    Systole's Avatar

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    Aug 2010
    Newton, MA
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    Block Systole

    Daylily barely notices the water closing overhead, gritting his teeth and continuing to slash at the tentacle furiously.
    Action: Attack.
    Mini Stats

    Daylily Falshenaya

    AC: 18 (18 flat-footed, 13 touch)
    HP: 17/47
    CMB: +8 CMD: 20
    Fort: +7 Reflex: +4 Will: +4

    AC: 16 (16 flat-footed, 13 touch)
    HP: 25/55
    CMB: +10 CMD: 22
    Fort: +9 Reflex: +4 Will: +6

    Perception: +9
    Initiative: +2

    Current Weapon in Hand: Dagger (MH), battleaxe (OH)
    Current Conditions in Effect: RAAAAGE!, grappled
    Rage Remaining: 4/9

    Used Items:
    Rations, 1
    CLW Wand, 2
    Javelin, 2

  5. #225
    OOC: waiting to see if Daylily killed that thing. Otherwise shadow will try to finish it off.

  6. #226
    Daylily manages to slice off the tentacle and free himself.

  7. #227
    Magsman (Lvl 14)

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    Block jbear

    Relic swims for the stairs gurgling at Aradra: "Need to move over ..."

    As he makes his way at last up the stairs to relative safety, he takes his pearl of power in his hand and charges it with electrical energy.

    Relic swims to the stairs and gets up as high as he can in one movement.

    Standard action to recharge Pearl of Power: Shocking Grasp

  8. #228
    Frost sighs softly as the old man frees the bowman, and turns as the knight yells from up the stairs. She moves quickly back up the stairs to see what's got hold of him. On seeing him once more wrapped in a tentacle, she brings her great blade over and around in a great overhead chop. Winterbite fairly sings as he parts the air . . . and the tentacle. The spirits of Frost's ancestors scream as they whirl around her, looking for a target.


    Because of his proximity to Frost and Winterbite, Aradra is able to pick out the words spoken by both Frost's tenor and the deeper underlying baritone . . . but is unable to understand either voice.
    Frost: "Smunsou dionkmet, aso ve!"
    Hafsbta: "Be di jennu chaq!"


    Mini Stats

    Kalinn Ari
    Initiative: +3
    AC: 23 (20 Flat-Footed, 13 Touch)
    HP: 68/68
    CMB: +5 CMD: 18
    Fort: +8 Reflex: +6 Will: +6

    Rage Block
    Initiative: +3
    AC: 21 (18 Flat-Footed, 11 Touch)
    HP: 84/84
    CMB: +7 CMD: 18
    Fort: +9 Reflex: +4 Will: +6

    Senses: DarkVision
    Perception: +09, Sense Motive: +0

    Special: Rage (Remaining Rounds: 05/10)
    Special: Spirit Totem (+6/1d4+2)
    Special: Claws (Remaining Rounds: 05/05)
    Special: Boon: Shield (Remaining Points: 10/10)
    Special: Boon: Healing Surge

    Current Weapon in Hand: Hafsbta

    Spells Available (Cantrips: Unlimited, 1st Level: 6/6 per Day)
    Cantrips: Acid Splash, Disrupt Undead, Jolt, Mending, Ray of Frost
    1st Level: Ear Piercing Scream, Protection from Evil, Shield

  9. #229
    A high pitched whistle from the ranger calls Shadow back to him, and the archer makes his way up following Relic. Once he gets a line of sight to the wriggling tentacle, he attempts to line up his dagger to free the paladin. However, Frost has already beaten him to it, and smile crosses his face as the tentacle slams on the ground. However, his smile quickly fades as he stairs at Frost from behind, confusing clearly marked on his face. His eyes watch Frost as he sheathes his dagger back into his belt pocket for now.

    Shadow: double move to the stairs and as high as he can go.

    Aradra: Move up the stairs as far as a single move action can get him, and sheathe his dagger

    Aradra Stats

    Aradra Longstrider

    AC: 20 (15 flat-footed, 15 touch)
    HP: 61/69
    CMB: +9 CMD: 20
    Fort: +7 Reflex: +11 Will: +5

    Perception: +12
    Initiative: +7

    Current Weapon in Hand: Bow
    Current Conditions in Effect: Rapid Shot/Deadly Aim;Woodland Stride , INFINITE AMMO!!!1! (7/10 rounds remain)

    Used Items: 1 charge of Abundent Ammo.

    : 70/70 Minutes Remain (Darkvision)
    Level 1 Spells: Longstrider, Gravity Bow
    Level 2 Spells: Hide Campsite

    Shadow Stats


    AC: 19 (17 flat-footed, 11 touch)
    HP: 62/62
    CMB: +11 CMD: 23 (27 vs Trip
    Fort: +9 Reflex: +7 Will: +2 (+4 vs Enchantment Charm/Compulsion)

    Perception: +12
    Initiative: +2

    Current Weapon in Hand: Bite (+9 1d8 + 15 + Trip)
    Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent
    Last edited by jackslate45; Friday, 29th June, 2012 at 02:49 AM.

  10. #230
    OOC: Oops - think we were both working on our posts at the same time.

    SK, Frost will move on to another tentacle if one's available.

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