Thursday, 24th May, 2012, 07:33 PM #1
Defender (Lvl 8)
- Join Date
- Mar 2003
- Middle Earth
ø Ignore Melkor
Long Rest - Regain Full Hit Points
So far, I am ecstatic with what I am seeing in the playtest, but the one thing that bothers me at this point is that your character regains all of its lost hit points after a full 8 hour rest.
I would rather see this as an optional module rule than part of the core, as it means that a character can be near death, and as long as he has 1 hit point going into a Long Rest, the next day, he wakes up miraculously cured of all injury.
Otherwise, again, I am really liking what I am seeing from the playtest rules.
Thoughts?'But the discord of Melkor rose in uproar and contended with it, and again there was a war of sound more violent than before, until many of the Ainur were dismayed and sang no longer, and Melkor had the mastery.'
By Mistwell in forum D&D and PathfinderReplies: 66Last Post: Friday, 2nd August, 2013, 12:09 PM
By Jeff Carlsen in forum D&D and PathfinderReplies: 22Last Post: Saturday, 18th February, 2012, 05:27 PM
By joela in forum Bad Axe Games Hosted ForumReplies: 9Last Post: Tuesday, 12th October, 2010, 01:47 AM
By phil500 in forum D&D and PathfinderReplies: 15Last Post: Saturday, 12th April, 2008, 01:25 AM
By shadowlight in forum D&D and PathfinderReplies: 16Last Post: Sunday, 31st July, 2005, 11:09 AM