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Wednesday, 27th June, 2012, 11:26 PM #1
Spellbinder (Lvl 16)
D&D nex blog
(I'm aware this is going to be merged into News)
Tom LaPille's 0 for 2 so far.
The tactical subsystem basically amounts to called shots - a darling of early 90s D&D knockoffs and as far as I know the only game really using them still is GURPS.
Seriously. -5 to hit to give a knockdown effect? In a system with bounded accuracy and only 5ft of movement to stand back up? And everyone gets power strike? From a 4e perspective I find this ... disappointing.
By librarius_arcana in forum General RPG DiscussionReplies: 4Last Post: Wednesday, 5th July, 2006, 01:16 PM
By Oryan77 in forum Older D&D Editions and OSR GamingReplies: 20Last Post: Tuesday, 6th June, 2006, 10:36 PM
By barsoomcore in forum General RPG DiscussionReplies: 18Last Post: Tuesday, 22nd November, 2005, 02:59 AM
By redwing in forum General RPG DiscussionReplies: 9Last Post: Tuesday, 8th February, 2005, 05:28 PM
By smc in forum Older D&D Editions and OSR GamingReplies: 5Last Post: Thursday, 14th November, 2002, 06:06 PM