+ Log in or register to post
Results 11 to 12 of 12
Thursday, 12th July, 2012, 12:53 PM #1
Gallant (Lvl 3)
Improved Initiative (proposal...ish)
(proposalish in that I recommend further simplifying PMiller's system)
For the most part, I like PMiller's way of doing initiative as one that promotes thinking as a member of a team, rather than as a lone show-off.
I feel that it gives folks with high Init the opportunity to "double-dip" by getting both an individual bonus and group bonus from their high modifier, and it seems like an unnecessary amount of rolling which strongly promotes average results.
- Each side, in advance, averages their individual initiative modifiers into a group score.
- Each side rolls 1 die to determine their initiative. If one side has surprise on the other, that side rolls with Advantage. (roll 2d20, take the highest)
- (the DM can average mods during prep, players can get their average during check-in, and then it's all done thenceforth!)
I'm discussing it along with other streamlined initiative systems here, but I'm a bit more interested in the PbP angle than in Reddit's F2F leanings.
Last edited by dammitbiscuit; Thursday, 12th July, 2012 at 12:56 PM.
By Malachei in forum General D&D Discussion + Older D&D Editions, D&D Variants, and OSR GamingReplies: 6Last Post: Tuesday, 27th July, 2010, 08:01 AM
By green slime in forum General D&D Discussion + Older D&D Editions, D&D Variants, and OSR GamingReplies: 7Last Post: Tuesday, 3rd August, 2004, 12:11 PM
By Nathal in forum General Tabletop Gaming DiscussionReplies: 6Last Post: Tuesday, 27th May, 2003, 04:00 PM
By Felix in forum General D&D Discussion + Older D&D Editions, D&D Variants, and OSR GamingReplies: 13Last Post: Tuesday, 25th March, 2003, 01:46 PM
By Ciaran in forum Playing the GameReplies: 8Last Post: Tuesday, 3rd December, 2002, 12:34 PM