Legacy of Death Part V: Dead-eye of the storm

TerraDave

5ever, or until 2024
and more delays due to busyness...but no amount of time seems to be enough

Lights in the room start flashing.

Even as lasers continue to flicker in the gap, some start to target the party!

Buckthorn is missed...each of the rest of you is hit (including Robot1). 30 damage each (before accounting for the ring.).

We are going round by round.
 

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ecayford

First Post
OOC: Was thinking of doing this but wanted to run rules by you first. Free action has been updated so you can only get one free action attack per turn but does not limit non attack power free actions. I think the only way Forge could get across the room without being turned to ash would be if he could trigger his two bloodied free action surges (and, if that wasn't enough, maybe even his armor). If we're doing RAR, Forge will sprint across the room, shielding as much of the damage as he can with his shield. If he makes it across, he'll see if he can quickly see if the panel across the way has a way of shutting off the lasers.
 

ecayford

First Post
Gritting his teeth, Forge will sprint across the trapped room towards the panel, blocking with his shield and relying on his ring and resistance to pain (free action triggering of second wind and reactive surge if necessary). He'll quickly examine the panel for buttons, instructions etc. to see if he can figure out how to shut off the trap.
 

TerraDave

5ever, or until 2024
you can see the roles on roll20

I will assume Forge uses his wisdom to cross at the narrowest point...

Forge run: hit, miss, hit (2wind), second square, miss, hit (reactive surge), crit hit, miss, hit, finishes run (total of 150 damage, the ring is key, two surges used, 12 hp remains).

Note: Forge just running through the beams seems to expose him to a LOT of fire.

The terminal is before the dwarf. It has strange symbols upon it. Perhaps the others would understand them?
 

ecayford

First Post
Forge will shout out a description of the symbols to Robot1 and the rest of the party. He'll trigger his armor daily as well for another surge so he doesn't get dropped by a stray lazer.

Does he get the sense the jumping would have helped for some reason?
 
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TerraDave

5ever, or until 2024
I will see if the wizard has anything to say on the shouting...

As for the jumping (again given his great wisdom): probably, or even moving carefully through and not just running through and running into everything.

But he did make it.
 

dyermaker001

Explorer
Doors it appear safe from stay lasers on the that side? Nar attempts to figure out whatever Forge its shouting about tells him what to press on the terminal.

(can't roll right now)

Sent from my EVO using Tapatalk 2
 

TerraDave

5ever, or until 2024
No, not that much safer (you are about to find out).

Roll 14 on roll20 (+20 for skill, -4 for relaying through forge for a 30). You seem to make progress:

"Laser controls accessed".

But then it gets ready to fire again.
 
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TerraDave

5ever, or until 2024
(roll on roll20) Nar and Buckthorn are missed, Robot1 (starting to look pretty damage) and Forge (now 22 hp) hit.

new round.
 

ecayford

First Post
Forge will describe the symbols to nar and robot and try to determine which may deactivate. If all else fails he'll guess. Can you describe what forge sees?
 

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