Maui nods.
"Maybe, if we are lucky te town has a healer who can help with te eyes"
Maui stands, placing his hand on Taniwha's back, ready to leave. He waits for Vincenzo to guide him towards his horse.
[sblock=OOC] I am trying to come to terms with Maui's Beast shape. The power descriptions doesn't seem to make a few things very clear for me. So any insight would be great.
1) Do I use Maui's HPs or the animal's HPs eg. Jaguar comes with 26 hps; Maui has 38 HPs. This seems like a significant loss. Or does he use his own HPs?
Same question for his ability scores, saves, feats, and skills? Do I use Jaguar's or Maui's? Colour me confused!
Also I took Animal Messenger as a level 2 spell; a bit lame I know but I thought we might be able to use it to send word back to the caravan quickly should something untoward happen. Good idea, or dumb idea? [/sblock]
[sblock=Stats]
[
http://livingpf.wikia.com/wiki/Maui_(jbear1979) Maui]
Initiative: +2
AC: 19
HP: 38 Current: 38
CMB: +7 CMD: 19 Fort: +5 Reflex: +4 Will: +6
Conditions: Blind (3 days left)
In Hand:
Scimitar +1: +8; 1d6+5 (Crit 18-20:x2)
and Heavy Shield
Spells: Orisons: Detect Magic, Guidance, Know Direction, Detect Poison
1st: Obscuring Mist; CLWx2; Charm Animal
2nd: Bull's Strength, Bark Skin, Animal Messenger
Wild Shape: 1/1 uses left per day: 4 hours left
[sblock=Jaguar Shape]
Medium animal; Senses: low-light vision, scent; [Perception +9 or Maui's?]
[Init +3 or Maui's]
[AC 17, touch 15, flat-footed 14 (+3 Dex, +4 natural) or Does this become Maui with no armour+2: 14?]
hp 26/26 (or Maui's HPs?)
Fort +6, Ref +7, Will +2 (Or Maui's saves?)
Speed 40 ft., climb 20 ft., swim 20 ft.
[Melee: 2 claws +8 (1d4+5), bite +9 (1d8+5 plus grab); Using Maui's stats will work out the same I think with +2 STR]
[Str 20, Dex 17, Con 15, Int 2, Wis 13, Cha 6 or does Maui keep his Intelligence or does he now have animal intelligence; Or does he use his own stats??]
[CMB +7 (+11 grapple); CMD 20 (24 vs. trip) or Maui's with a +4 bonus to Grapple and CMB for his legs?]
[Feats Improved Natural Attack (bite), Skill Focus (Perception) B, Weapon Focus (bite) (Can I use Maui's feats as well?? Eg. Power Attack]
[Skills Acrobatics +3 (+11 balancing), Climb +16, Perception +9, Stealth +11 (+15 in heavy undergrowth and tall grass), Swim +16; Racial Modifiers +8 Acrobatics when balancing, +4 Stealth (+8 in heavy undergrowth and tall grass), +4 Swim (Or do I use Maui's skills??)] [/sblock]
Wand of CLW Uses: 16/16
Wand of Magic Fang: 50/50
Wand of Speak with Animals: 49/50
Potions: CLW 2/2
Flasks: Holy Water 2/2
Sling Bullets: 19/20
Taniwha
Initiative: +7
AC: 20
HP: 34 Current: 34
CMB: Trip/Disarm +7 CMD: 22 (26 vs Trip) Fort: +6 Reflex: +10 Will: +2
Conditions:
Bite: +9; 1d6+4 dmg; special: Trip
2x Claws: +9; 1d3+4 dmg
[/sblock]