What's on your mind?
+ Log in or register to post
Results 1 to 7 of 7
Thread: On Sailing
Monday, 1st October, 2012, 03:01 PM #1
Acolyte (Lvl 2)
- Join Date
- Feb 2003
- Shrewsbury, MA 01545
ø Ignore ThaDium
I need help. I'm a veteran DM, been running since before 3rd Edition even came out. But one thing I've never done is run an ocean game. My current campaign is set around the Mediterranean Sea. So, sailing is not just an option, but practically an expectation.
Those who have been in games aboard ship, how do you make them compelling? Sure, in port it's fun, but the time on ship... How do I make that part fun? I don't want to just gloss it over. I want to make it memorable.
So far, all I've got is monster and pirate encounters. But that could be no different than random encounters in land based travel. How do I make those things feel ocean-y?
Any thoughts/ideas/tricks/stories you guys have would be greatly appreciated.
Thanks in advance,
By Keenberg in forum Older D&D Editions and OSR GamingReplies: 4Last Post: Sunday, 21st March, 2010, 05:20 AM
By roguerouge in forum General RPG DiscussionReplies: 14Last Post: Wednesday, 24th September, 2008, 10:13 PM
By mac1504 in forum General RPG DiscussionReplies: 15Last Post: Monday, 20th June, 2005, 02:55 PM
By Quasqueton in forum General RPG DiscussionReplies: 55Last Post: Sunday, 7th November, 2004, 04:09 PM
By Janx in forum General RPG DiscussionReplies: 8Last Post: Wednesday, 4th February, 2004, 11:50 PM