Hey All!

I need help. I'm a veteran DM, been running since before 3rd Edition even came out. But one thing I've never done is run an ocean game. My current campaign is set around the Mediterranean Sea. So, sailing is not just an option, but practically an expectation.

Those who have been in games aboard ship, how do you make them compelling? Sure, in port it's fun, but the time on ship... How do I make that part fun? I don't want to just gloss it over. I want to make it memorable.

So far, all I've got is monster and pirate encounters. But that could be no different than random encounters in land based travel. How do I make those things feel ocean-y?

Any thoughts/ideas/tricks/stories you guys have would be greatly appreciated.

Thanks in advance,
ThaDium