gweinel
Explorer
I know that we are still early in the development of the game and probably this issue, will change later.
In the playtest the heroes, from the 1st level are able to face a variety of foes and monsters. They can beat an ogre, drow elves, wights and many more. These monsters are made in porpuse to be beaten from the 1st level.
Don't get me wrong, i like the variety in battles and the pluralism of the enemies, the thing that i don't like is the demystification of many iconic monsters. I remember back in 2e you have to be 6 or 7 lvl to see the face of a dark elf. In 3rd or 4th edition an ogre could swipe a low level party. Only from 4th-5th level could a party beat it. If the players are able to cope from the 1st level with wights and ogres what will face at 10th level?
At 5e, this magical feeling, this terror in the eyes of the players when they hear the name of iconic monster is being lost, at least for me and my gaming group.
In the playtest the heroes, from the 1st level are able to face a variety of foes and monsters. They can beat an ogre, drow elves, wights and many more. These monsters are made in porpuse to be beaten from the 1st level.
Don't get me wrong, i like the variety in battles and the pluralism of the enemies, the thing that i don't like is the demystification of many iconic monsters. I remember back in 2e you have to be 6 or 7 lvl to see the face of a dark elf. In 3rd or 4th edition an ogre could swipe a low level party. Only from 4th-5th level could a party beat it. If the players are able to cope from the 1st level with wights and ogres what will face at 10th level?
At 5e, this magical feeling, this terror in the eyes of the players when they hear the name of iconic monster is being lost, at least for me and my gaming group.