Okay so the topic of death as a revolving door is a continous complaint among gamers with seemingly everyone disliking how newer editions have done it but without really being able to agree on a better way.

With the current RAISE DEAD you have a 1 hour casting time, material cost, limits on the condition of the body and pretty serious penalties for the first few days after being raised.

To me this doesnt completely solve the problem but does go a good bit to giving a serious penalty to dying now, at least for a while. Thoughts?