RangerWickett
Legend
Did anyone here play Axis & Allies back in the day. You had the option of paying for technological breakthroughs, like Long-Range Planes, Jets, Heavy Bombers, and Rockets. I always loved gambling that I'd get some sort of super weapon because, hey, SCIENCE!
I'd like to work something similar into a steampunk fantasy campaign. The party gets a chance to direct R&D for their homeland, and every few months they'll have a chance to get new technology. There'll be kinks at first, so the party might be wary of using it, but I think they'd have fun with experimental new toys. But the 'toys' need to be worth using despite the party being level 10+.
I'd like ideas. Got any?
I'd like to work something similar into a steampunk fantasy campaign. The party gets a chance to direct R&D for their homeland, and every few months they'll have a chance to get new technology. There'll be kinks at first, so the party might be wary of using it, but I think they'd have fun with experimental new toys. But the 'toys' need to be worth using despite the party being level 10+.
I'd like ideas. Got any?
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