Personal Weapons

Morrus

Well, that was fun
Staff member
[bar]Ranged Weapons[/bar]
Weapon
PL
Damage
Critical
DT
Range Inc.
RoF
Mag
Size
Weight
Purchase DC
Restriction
Handguns










Disruptor82d620F60 ft.S100 boxMed2 lb.20Lic (+1)
Laser Pistol62d820F40ft.S50 boxMed3 lb.17Lic (+1)
Phaser-I8Varies120F10ft.S100 boxSmall0.5 lb.20Mil (+3)
Phaser-II8Varies120F50ft.SS100 boxSmall1 lb.22Mil (+3)
Longarms










Disuptor Rifle83d820F120 ft.S, A200 boxLarge6 lb.23Lic (+1)
Phaser Rifle8Varies1Varies1F100 ft.S, A50 boxLarge4 lb.-Mil (+3)
Pulse Phaser9Varies1Varies1F120 ft.S, A75 boxLarge4 lb.-Mil (+3)
Repeating Phaser9Varies1Varies1F80 ft.A350 boxLarge8 lb.-Mil (+3)
Heavy Weapons










Howitzer915d61--2000 ft.1IntHuge60 lb.23Mil (+3)
Light Rocket Launcher810d61--150 ft.1IntLarge10 lb.17Mil (+3)
Medium Rocket Launcher815d61--900 ft.1IntHuge60 lb.23Mil (+3)
1This weapon does special damage. See the weapon description.



[bar]Phaser Weapon Damage[/bar]
Damage Setting
Damage1
Crit
Type
Energy/Shot
Phaser-I
Phaser-II
Phaser Rifle
Pulse Phaser
Repeating Phaser
Stun-11/Fort20Fire1xxxx-
Stun-22/Fort20Fire2-xxx-
Stun-33/Fort20Fire3--xx-
Kill-12d620Fire2x-xx-
Kill-24d6+120Fire4-xxx-
Kill-33d12+220Fire6--xxx
Kill-44d12+320Fire8---xx
Kill-56d10+420Fire10---xx
Disint-123d20x220Energy10-xxxx
Disint-224d20x220Energy20--xxx
Disint-326d20x220Energy30---xx
1Characters hit by a phaser weapon on Stun take the numerical damage plus have to make a fortitude save at DC 15/18/20 respectively. The character is unconscious for DC – Roll in rounds that it was missed.
2This setting deals damage of a nonspecific energy type that is not subject to energy resistance.
An "x" indicates settings available for each type of phaser;"—" means that phaser cannot fire that setting.
 

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