Arcaneshield
Explorer
Some deities have control over the time itself.
Deities: Pelor, Ioun, and Corellon
Feats
Power of Time [Domain]
Prerequisite: Any divine class, must worship a deity with the time domain
Benefit: You gain +2 to initiative checks. When you use a power associated with this feat and hit an enemy with it, the target must make a saving throw at the beginning of its next turn or delay until after the next pc's turn.
Associated Powers: Bond of Retribution, Sacred Flame, Divine Bolts, Ardent Strike
Turn Back the Clock [Divinity]
Prerequisite: Channel Divinity class feature, must worship a deity with the time domain
Benefit: You gain the Channel Divinity power Turn Back the Clock
Turn Back the Clock
You turn back time to rectify a mistake.
Encounter * Divine
Free Action Personal
Trigger: You perform an action which triggers an opportunity or immediate action from an enemy within 10 squares.
Effect: The enemy’s action never occurs. Your triggering action never occurs. You may choose a different course of action. If you choose the same action again, you gain a +2 to all defenses vs the enemy's action.
Editor’s Note: I would suggest an additional houserule regarding domain feats. A single at will power cannot be affected by more than one domain feat. The Divine hero selects which feat to use at the start of the encounter.
Deities: Pelor, Ioun, and Corellon
Feats
Power of Time [Domain]
Prerequisite: Any divine class, must worship a deity with the time domain
Benefit: You gain +2 to initiative checks. When you use a power associated with this feat and hit an enemy with it, the target must make a saving throw at the beginning of its next turn or delay until after the next pc's turn.
Associated Powers: Bond of Retribution, Sacred Flame, Divine Bolts, Ardent Strike
Turn Back the Clock [Divinity]
Prerequisite: Channel Divinity class feature, must worship a deity with the time domain
Benefit: You gain the Channel Divinity power Turn Back the Clock
Turn Back the Clock
You turn back time to rectify a mistake.
Encounter * Divine
Free Action Personal
Trigger: You perform an action which triggers an opportunity or immediate action from an enemy within 10 squares.
Effect: The enemy’s action never occurs. Your triggering action never occurs. You may choose a different course of action. If you choose the same action again, you gain a +2 to all defenses vs the enemy's action.
Editor’s Note: I would suggest an additional houserule regarding domain feats. A single at will power cannot be affected by more than one domain feat. The Divine hero selects which feat to use at the start of the encounter.
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