RMcCall
Explorer
I've recently had an idea for a horror-themed board game, and I'm looking to gather inspiration for game mechanics. I want the game to actually inspire...maybe not fear, but suspense, thrills, possibly even a few shivers. I've found some games with ideas I like, but may not necessarily use. One is the obvious Betrayal at House on the Hill, in which the players start by working together, then one player is semi-randomly determined to be the betrayer, and the game either ends with him/her winning or the rest of the players winning. The Resistance has something similar, where some players know from the beginning that they're traitors, and the others are constantly nervous because they don't know who to trust. Another game, of which I forget the name, was a roleplaying game in which the players were characters in a horror movie; the mechanic to determine if their actions succeeded was simply a game of jenga. Take a piece out and put it on top without knocking over the tower, and your action succeeds. Tip over the tower, and you die! From what I remember, it actually made players have physical symptoms of fear because of the anticipation of that simple game.
So what board games made you actually tense, or sweat, or get just a bit nervous while playing? And why?
So what board games made you actually tense, or sweat, or get just a bit nervous while playing? And why?