Snapdragyn
Explorer
[To avoid confusion w/ the long-standing abbreviation for Armor Class, I've used ACo for Animal Companion, unlike in the Ranger thread where AC is used for that as well.]
I'm working up a Beastmaster Ranger - I want to see how they actually play vs. the weak appearance they have compared to the Hunter when theorycrafting, & we already have a Hunter ranger in the group for side-by-side evaluation.
Two points (so far!) I've run into where I'm unclear:
1) If a Small race (halfling or gnome) has a Medium ACo, they can use it as a mount. However, the mounted combat rules state that a controlled mount only has 3 options for actions (AFB, but I think it was Dash, Disengage, & um... Dodge?) - none of which is attack. An uncontrolled mount, however, can act as normal, including making attacks.
Would a small ranger riding a medium ACo without bit & bridle, but issuing verbal commands (Beastmasters can freely direct their ACo's movement verbally) count as a controlled mount, or uncontrolled mount? This is central to the build: a wolf-riding TWF gnome, who grants advantage to his wolf ACo by being on its back (wolf Pack Tactics feature) & gets an offhand attack as a bonus action - at advantage if the wolf successfully knocks its target prone.
NOTE: I don't think the mention of intelligence in the mounted combat rules is crucial here, since a warhorse is not an intelligent mount either but clearly is meant to attack while ridden; the key seems to be in how we define 'uncontrolled'.
- Drop the reins on the warhorse - uncontrolled & attack-capable.
- Pick them up & ride it galloping after the escaping BBEG - controlled & can't attack.
The interaction between mount rules & ACo rules, however, is confounding me. If nothing else, it seems odd that I could yell 'go there', then have the ACo attack if I'm standing right next to it (or 100' away), but if I'm sitting on its back & yell 'go there' suddenly it's unable to attack. o_0 (OTOH, this may just be part of the 'I'm too stupid to keep biting the thing I just bit unless you tell me to every 6 seconds, & will stand here drooling until you say otherwise' nonsense that is 5e ACos.)
2) ACo hp: Higher of <max for its type> or <ranger proficiency bonus x4>. My question: would the latter option then add Con bonus, or does it override Con mod to hp to just be a flat hp? If it's the latter, you get into some really quirky rules territory - does that mean that changes to the ACo's Con would never affect its hp? Do we now have ACos that are immune to the negative effects of Con drain?
I'm working up a Beastmaster Ranger - I want to see how they actually play vs. the weak appearance they have compared to the Hunter when theorycrafting, & we already have a Hunter ranger in the group for side-by-side evaluation.
Two points (so far!) I've run into where I'm unclear:
1) If a Small race (halfling or gnome) has a Medium ACo, they can use it as a mount. However, the mounted combat rules state that a controlled mount only has 3 options for actions (AFB, but I think it was Dash, Disengage, & um... Dodge?) - none of which is attack. An uncontrolled mount, however, can act as normal, including making attacks.
Would a small ranger riding a medium ACo without bit & bridle, but issuing verbal commands (Beastmasters can freely direct their ACo's movement verbally) count as a controlled mount, or uncontrolled mount? This is central to the build: a wolf-riding TWF gnome, who grants advantage to his wolf ACo by being on its back (wolf Pack Tactics feature) & gets an offhand attack as a bonus action - at advantage if the wolf successfully knocks its target prone.
NOTE: I don't think the mention of intelligence in the mounted combat rules is crucial here, since a warhorse is not an intelligent mount either but clearly is meant to attack while ridden; the key seems to be in how we define 'uncontrolled'.
- Drop the reins on the warhorse - uncontrolled & attack-capable.
- Pick them up & ride it galloping after the escaping BBEG - controlled & can't attack.
The interaction between mount rules & ACo rules, however, is confounding me. If nothing else, it seems odd that I could yell 'go there', then have the ACo attack if I'm standing right next to it (or 100' away), but if I'm sitting on its back & yell 'go there' suddenly it's unable to attack. o_0 (OTOH, this may just be part of the 'I'm too stupid to keep biting the thing I just bit unless you tell me to every 6 seconds, & will stand here drooling until you say otherwise' nonsense that is 5e ACos.)
2) ACo hp: Higher of <max for its type> or <ranger proficiency bonus x4>. My question: would the latter option then add Con bonus, or does it override Con mod to hp to just be a flat hp? If it's the latter, you get into some really quirky rules territory - does that mean that changes to the ACo's Con would never affect its hp? Do we now have ACos that are immune to the negative effects of Con drain?