Forged Fury
First Post
http://www.enworld.org/forum/showth...P-OOC/page10&p=6548235&viewfull=1#post6548235
Link to 1/2(MaxHP) ROUNDUP discussion.
Link to 1/2(MaxHP) ROUNDUP discussion.
I had a big long post typed up that I thought addressed your question, only to re-read and realize that I had misunderstood what you ask.So, what is considered half of a hit die? Since 0 isn't an option on the die roll, it skews all of the possible hit die to X.5 (e.g. 1d6 = 3.5, 1d8 = 4.5, 1d10 = 5.5, 1d12 = 6.5).
Please explicate, with math, for my meager pea brain why you assert that it's less than half. If we use x.5, a character with a d6 for hit dice will come out with 3.5 hit points. Given that I've also requested we round up, that means said character will receive 4 hit points.
That table statistically provides less than half on the die roll due to there not being a 0 value. Some games I've played in the past got around the issue by alternating. You would take greater than half on odd levels and less than half on even levels.Here's an impromptu table to illustrate what I intend:
d4 = 2 hit points
d6 = 3 hit points
d8 = 4 hit points
d10 = 5 hit points
d12 = 6 hit points