wingsandsword
Legend
d6 has always been my favorite. If I can get the time, I'd really like to run it again for friends.
Have others done work towards creating a modernized/updated version of the d6 rules, like one that would reflect changes we saw later in the Expanded Universe?
I'm thinking there's room for changing around the Dark Side Point system (Anakin would have fell during Episode II under the old WEG system, nobody could do what he did to the Sand People and not fall then and there under those rules). I'm also thinking that the total number of Technical skills could use consolidation/revision, what's the real difference between Starfighter Repair, Space Transports Repair, Capitol Ship Repair and Space Station Repair after all? They seem like they could all be consolidated down to Spacecraft Repair. Maybe some changes to the Scholar skill to reflect how we saw knowledge of Sith and Jedi lore treated (like making force-discipline lore an Advanced skill building off Scholar, so not everyone with 4D Knowledge in the Rebellion era knows as much about Jedi history as a typical Old-Republic era Jedi Knight).
Then there's vast room to write up new Force Powers based on later events in the novels and comics and games.
I know that NPC's and vehicles and equipment can be converted from the d20 stuff produced later to d6 through the conversion rules that WotC created, so that's not so much of an issue.
Have others done work towards creating a modernized/updated version of the d6 rules, like one that would reflect changes we saw later in the Expanded Universe?
I'm thinking there's room for changing around the Dark Side Point system (Anakin would have fell during Episode II under the old WEG system, nobody could do what he did to the Sand People and not fall then and there under those rules). I'm also thinking that the total number of Technical skills could use consolidation/revision, what's the real difference between Starfighter Repair, Space Transports Repair, Capitol Ship Repair and Space Station Repair after all? They seem like they could all be consolidated down to Spacecraft Repair. Maybe some changes to the Scholar skill to reflect how we saw knowledge of Sith and Jedi lore treated (like making force-discipline lore an Advanced skill building off Scholar, so not everyone with 4D Knowledge in the Rebellion era knows as much about Jedi history as a typical Old-Republic era Jedi Knight).
Then there's vast room to write up new Force Powers based on later events in the novels and comics and games.
I know that NPC's and vehicles and equipment can be converted from the d20 stuff produced later to d6 through the conversion rules that WotC created, so that's not so much of an issue.