Legatus Legionis
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It can be good or bad having multiple DMs in a group from my experience. It just depends on the person. A lot of DMs seem to hog the spotlight once they become a player. It can take some adjustment to get back into the role of a player. On the other hand, DMs have a good understanding of the game and can be beneficial to a group due to the way they may approach the game.
If the group tends to swap out DMs every so often, then of course it is good to have multiple DMs. I pretty much do nothing but DM for our group. I like to run long ongoing campaigns rather than short games where players create new PCs over and over. This means that I don't get to play as a player much at all because everyone wants to keep playing the same campaign that I run. I do have a player who DMs another group. There's no issues with having him as a player. He is very easy going to game with.
All 3 GMs at our table, when switching GM chairs don't change the setting, campaign or require new characters, just the individual PCs of each GM leaves the group temporarily, only returning once we are players once again.
Ah yeah, I forgot about that style of gaming. I've heard groups doing that here, maybe you are one of them that I've seen mention it before. It's an interesting approach. One thing I have wondered though is that if you all DM, do you only stop DMing when you have finished running a particular plotline? I'm just wondering how you guys keep secret information secret? Like, if you used a BBEG that has information that the players should not know yet, does the next DM just not use that NPC when it is his turn?